参考文章:
http://blog.csdn.net/liangliang2727/article/details/52941394
http://www.jianshu.com/p/1cb4c4fe5481
https://gist.github.com/cromandini/1a9c4aeab27ca84f5d79
检测类库支持的版本:lipo -info ~/Documents/SFMapKit/Products/SFMapKit.framework/SFMapKit
参考网上资料后,自己整合的脚本:
#!/bin/sh OUTPUT_DIR=${BUILD_DIR}/${CONFIGURATION}-universal TARGET_DIR=${HOME}/Downloads # make sure the output directory exists mkdir -p "${OUTPUT_DIR}" # Step 1. Build Device and Simulator versions xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphoneos ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -arch armv7 -arch armv7s -arch arm64 clean build xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" -arch x86_64 clean build # Step 2. Copy the framework structure (from iphoneos build) to the universal folder cp -R "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework" "${OUTPUT_DIR}/" # Step 3. Copy Swift modules from iphonesimulator build (if it exists) to the copied framework directory SIMULATOR_SWIFT_MODULES_DIR="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/Modules/${PROJECT_NAME}.swiftmodule/." if [ -d "${SIMULATOR_SWIFT_MODULES_DIR}" ]; then cp -R "${SIMULATOR_SWIFT_MODULES_DIR}" "${OUTPUT_DIR}/${PROJECT_NAME}.framework/Modules/${PROJECT_NAME}.swiftmodule" fi # Step 4. Create universal binary file using lipo and place the combined executable in the copied framework directory lipo -create -output "${OUTPUT_DIR}/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}" # Step 5. Convenience step to copy the framework to the project's directory cp -R "${OUTPUT_DIR}/${PROJECT_NAME}.framework" "${TARGET_DIR}/" # Cleaning the oldest. if [ -d "${OUTPUT_DIR}" ] then rm -rf "${OUTPUT_DIR}" fi # Step 6. Convenience step to open the project's directory in Finder open "${TARGET_DIR}"