public GameObject A; public GameObject B; void Test() { //B到A的向量 Vector3 V = A.transform.position - B.transform.position; //单位化(长度为1的向量) V = V.normalized; }
guangzhiruijie 2022-01-20 16:52 原文
public GameObject A; public GameObject B; void Test() { //B到A的向量 Vector3 V = A.transform.position - B.transform.position; //单位化(长度为1的向量) V = V.normalized; }