首页 > 技术文章 > iOS 七大手势之轻拍,长按,旋转手势识别器方法-赵小波

sixindev 2015-04-30 15:48 原文

一、监听触摸事件的做法
 
如果想监听一个view上面的触摸事件,之前的做法通常是:先自定义一个view,然后再实现view的touches方法,在方法内部实现具体处理代码
通过touches方法监听view触摸事件,有很明显的几个缺点
(1)必须得自定义view
(2)由于是在view内部的touches方法中监听触摸事件,因此默认情况下,无法让其他外界对象监听view的触摸事件(需要通过代理)
(3)不容易区分用户的具体手势行为
iOS 3.2之后,苹果推出了手势识别功能(Gesture Recognizer),在触摸事件处理方面,大大简化了开发者的开发难度
二、手势识别器
为了完成手势识别,必须借助于手势识别器----UIGestureRecognizer
利用UIGestureRecognizer,能轻松识别用户在某个view上面做的一些常见手势
UIGestureRecognizer是一个抽象类,定义了所有手势的基本行为,使用它的子类才能处理具体的手势 
UITapGestureRecognizer(轻拍)
UIPinchGestureRecognizer(捏合,用于缩放)
UIPanGestureRecognizer(拖拽)
UISwipeGestureRecognizer(轻扫)
UIRotationGestureRecognizer(旋转)
UILongPressGestureRecognizer(长按)
UIScreenEdgePanGestureRecognizer(屏幕边缘轻扫)
(一)、轻拍手势
 每一个手势识别器的用法都差不多,比如UITapGestureRecognizer的使用步骤如下:
(1)创建手势识别器对象
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] init];
(2)设置手势识别器对象的具体属性
// 连续轻拍2次
tap.numberOfTapsRequired = 2;
// 需要2根手指一起触摸
tap.numberOfTouchesRequired = 2;
(3)添加手势识别器到对应的view上
[self.iconView addGestureRecognizer:tap];
(4)监听手势的触发
[tap addTarget:self action:@selector(tapIconView:)];
属性介绍:
numberOfTouchesRequired   //需要多少根手指一起轻拍(默认为1根)
numberOfTapsRequired    //需要轻拍多少下(默认为1)
  实现方法
  (二)、长按手势
 UILongPressGestureRecognizer * longPressGr = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressToDo:)];   
     longPressGr.minimumPressDuration = 1.0;   
     [self.tableView addGestureRecognizer:longPressGr];   
 
-(void)longPressToDo:(UILongPressGestureRecognizer *)gesture   
 {   
     if(gesture.state == UIGestureRecognizerStateBegan)   
     {   
         CGPoint point = [gesture locationInView:self.tableView];   
        NSIndexPath * indexPath = [self.tableView indexPathForRowAtPoint:point];   
         if(indexPath == nil) return ;   
        //add your code here   
    }   
 }  
 

三)、旋转手势
  UIRotationGestureRecognizer手势识别器,就像名称一样,这个类能用来监听和捕获旋转的手势,能帮助你创建出更直观的图形用户界面,比如一种场景,当你的应用中有一个展示图片的视图,用户需要通过旋转图片来调整图片的方向。         UIRotationGestureRecognizer这个类有一个rotation的属性,这个属性可以用来设置旋转的方向和旋转的弧度。旋转是从手指的初始位置(UIGestureRecognizerStateBegan)到最终位置(UIGestureRecognizerStateBegan)决定的。 

为了对继承自UIView的UI元素进行旋转,你可以将旋转手势识别器的rotation属性传递给CGAffineTransformMakeRotation方法,以制作一个仿射转场

UIRotationGestureRecognizer *rotationGestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotateView:)];  
    [view addGestureRecognizer:rotationGestureRecognizer]; 

- (void) rotateView:(UIRotationGestureRecognizer *)rotationGestureRecognizer  
{  
    UIView *view = rotationGestureRecognizer.view;  
    if (rotationGestureRecognizer.state == UIGestureRecognizerStateBegan || rotationGestureRecognizer.state == UIGestureRecognizerStateChanged) {  
        view.transform = CGAffineTransformRotate(view.transform, rotationGestureRecognizer.rotation);  
        [rotationGestureRecognizer setRotation:0];  
    }  
}  
(四)、平移手势
UIPanGestureRecognizer *panGesture=[[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(handlePanGesture:)];
// [imageView addGestureRecognizer:panGesture];

- (void)panGesture:(UIPanGestureRecognizer *)pan
{
    //获取平移手势在视图上的坐标
    CGPoint point = [pan locationInView:self.view];
    //把视图的中心点确定在平移手势的坐标上,即把视图拖动到平移点
    self.mView.center = point;
    NSLog(@"%@",NSStringFromCGPoint(point));
}

(五)、捏合手势
self.pinchGestureRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handlePinches:)];  
    [self.myBlackLabel addGestureRecognizer:self.pinchGestureRecognizer];  

-(void)handlePinches:(UIPinchGestureRecognizer *)paramSender{  
    if (paramSender.state == UIGestureRecognizerStateEnded) {  
        self.currentScale = paramSender.scale;  
    }else if(paramSender.state == UIGestureRecognizerStateBegan && self.currentScale != 0.0f){  
        paramSender.scale = self.currentScale;  
    }  
    if (paramSender.scale !=NAN && paramSender.scale != 0.0) {  
        paramSender.view.transform = CGAffineTransformMakeScale(paramSender.scale, paramSender.scale);  
    }  
}  

(六)、轻扫手势
UISwipeGestureRecognizer *swipeGestureRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipes:)];
    /*Swipes that are performed from right to left are to be detected*/
    swipeGestureRecognizer.direction = UISwipeGestureRecognizerDirectionLeft;
    /*just one finger needed*/
    swipeGestureRecognizer.numberOfTouchesRequired = 1;
    /*add it to the view*/
    [self.view addGestureRecognizer:swipeGestureRecognizer];


-(void)handleSwipes:(UISwipeGestureRecognizer *)paramSender{
    NSLog(@"swipe to left");
}


八)、同时触发两个view的手势
手势之间是互斥的,如果你想同时触发蛇和龙的view,那么需要实现协议
(1)、遵循协议。
(2)、同意添加多个手势。
(3)、把self作为代理设置给手势

 

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