首页 > 解决方案 > 设置共享变量时应该使用临界区还是内存屏障?

问题描述

假设我有以下代码:

/* Global Variables */

int flag = 0;
int number1;
int number2;

//------------------------------------

/* Thread A */

number1 = 12345;
number2 = 678910;
flag = 1;

//------------------------------------

/* Thread B */

while (flag == 0) {}
printf("%d", number1);
printf("%d", number2);

Thread A中,代码可能不会按顺序执行,可能会像这样执行:

/* Thread A */

flag = 1;
number1 = 12345;
number2 = 678910;

为了防止这种情况,我应该使用内存屏障。

但我不确定是否应该使用常规内存屏障,例如:

/* Thread A */

number1 = 12345;
number2 = 678910;
MEMORY_BARRIER_GOES_HERE
flag = 1;

或者如果我应该使用关键部分,例如:

/* Thread A */

number1 = 12345;
number2 = 678910;
EnterCriticalSection(&cs);
flag = 1;
LeaveCriticalSection(&cs);

标签: cmultithreadingwinapi

解决方案


试图巧妙地使用无锁线程模型(障碍、原子、互锁操作等)来保护多个变量而不是标准锁定机制只会导致错误。

您需要用锁保护所有变量(number1、、number2flag)(关键部分)

线程 A:

EnterCriticalSection(&cs);
    flag = 1;
    number1 = 12345;
    number2 = 678910;
LeaveCriticalSection(&cs);

线程 B:

while (1)
{
    int n1, n2;

    EnterCriticalSection(&cs);
    if (flag)
    {
        n1 = number1;
        n2 = number2;
        break;
    }
    LeaveCriticalSection(&cs);
}
printf("%d", n1);
printf("%d", n2);

此外,在 Windows 上,您可以避免整个while (flag == 0) {}循环使用Conditional Variable烧毁 CPU 内核。从连续轮询机制切换到基于通知的机制将产生比尝试执行棘手的联锁操作更好的性能结果。

更好的:

线程 A:

EnterCriticalSection(&cs);
    flag = 1;
    number1 = 12345;
    number2 = 678910;
LeaveCriticalSection(&cs);
WakeAllConditionVariable(&conditional_variable);

线程 B:

EnterCriticalSection(&cs);

while (flag == 0)
{
    // This will atomically Leave the CS and block until the conditional_variable is fired by the other thread

    SleepConditionVariableCS(&conditional_variable, &cs, INFINITE);

    // After it returns, it will re-enter the CS.
}

n1 = number1;
n2 = number2;
LeaveCriticalSection(&cs);
printf("%d", n1);
printf("%d", n2);   

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