首页 > 解决方案 > 如何在我的海龟游戏中添加高分系统?

问题描述

我对 Python 还是很陌生,但我一直在使用海龟开发一款游戏,您必须在特定时间范围内单击一堆圆圈以获得分数。我想创建一个高分系统,人们也可以在其中决定他们的用户名,但是我用谷歌搜索的所有地方都太复杂了,我无法理解,所以我不知道如何在我的代码中实现它。

import turtle
from random import random, randint
import time

CURSOR_SIZE = 20
score=0

while True:
    diffSetting=int(input("Set the difficulty(1-5,1 being easiest and 5 being hardest): "))
    if diffSetting == 1:
        difficulty = 5
        break
    elif diffSetting == 2:
        difficulty = 8
        break
    elif diffSetting == 3:
        difficulty = 12
        break
    elif diffSetting == 4:
        difficulty = 16
        break
    elif diffSetting == 5:
        difficulty = 20
        break
    else:
        print("Please choose a difficulty setting between 1 to 5.")


def addscore():
    global score
    score += 1

def my_circle(color):

    if diffSetting==1:
        radius = (50)
    elif diffSetting==2:
        radius = (40)
    elif diffSetting==3:
        radius = (30)
    elif diffSetting==4:
        radius = (20)
    elif diffSetting==5:
        radius = (10)


    circle = turtle.Turtle('circle', visible=False)
    circle.shapesize(radius / CURSOR_SIZE)
    circle.color(color)
    circle.penup()

    while True:
        nx = randint(2 * radius - width // 2, width // 2 - radius * 2)
        ny = randint(2 * radius - height // 2, height // 2 - radius * 2)

        circle.goto(nx, ny)

        for other_radius, other_circle in circles:
            if circle.distance(other_circle) < 2 * max(radius, other_radius):
                break
        else:
            break

    circle.showturtle()
    circle.onclick(lambda x,y,t=circle: (circle.hideturtle(), addscore()))


    return radius, circle



screen = turtle.Screen()
screen.bgcolor("lightgreen")
screen.title("Speed Clicker")

width, height = screen.window_width(), screen.window_height()

circles = []

gameLength = 30

startTime = time.time()
while True:
    time.sleep(1/difficulty)

    rgb = (random(), random(), random())

    timeTaken = time.time() - startTime

    circles.append(my_circle(rgb))
    screen.title('SCORE: {}, TIME LEFT: {}'.format(score,int(round(gameLength - timeTaken,0))))

    if time.time() - startTime > gameLength:
        for turtle in screen.turtles():
            turtle.reset()
        break


screen.title('GG! FINAL SCORE: {}'.format(score))

screen.mainloop()

我一直在尝试将分数保存在文本文件中,但我将如何保存用户名?

标签: pythonpython-3.xturtle-graphics

解决方案


  1. 您必须将分数存储在您喜欢护城河的数据库或文件中
  2. 完成游戏后,您必须使用存储的分数检查当前分数
  3. 如果您当前的分数低于您存储的分数,则不执行任何操作或重新开始游戏
  4. 否则你必须用以前存储的分数更新你的高分

您必须了解商店数据


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