首页 > 解决方案 > 如何在 lua 中随机化文件根目录?

问题描述

我有.lua文件,其中包含,

elseif tid == 39 then
            if     r == 1 then
                sb = "\\Premier League\\Premier League 1"
            elseif r == 1 or r == 2 or r == 3 or r == 4 or r == 5
                sb = "\\Premier League\\Premier League 4"
            elseif r == 3 then
                sb = "\\Premier League\\Premier League 3"
            elseif r == 2 or r == 4 then
                if (ctx.home_team == 1909 or ctx.home_team == 378 or ctx.home_team == 396 or ctx.home_team == 4071) and (ctx.away_team == 1909 or ctx.away_team == 378 or ctx.away_team == 396 or ctx.away_team == 4071) then
                    sb = "\\Premier League\\Premier League 1"
                else
                    sb = "\\Premier League\\Premier League 2"
                end

这是一个游戏文件。我想. _ _1 ID

可能吗?

标签: lua

解决方案


使用 Lua 的数学库选择一个随机数:

r = math.random(1, 100)

...例如,将选择 1 到 100 之间的随机数,并将该值分配给r. 将该函数应用于您尝试随机化的任何内容。请参阅此处以获取更多帮助。


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