首页 > 解决方案 > 覆盆子上的 Kivy:光标在窗口外

问题描述

我正在使用 Python3 和 Kivy 1.11.0dev 在我的 RaspberryPi 3 上开发 GUI。GUI 正在工作,它在启动后全屏运行(据我所知,自 Kivy 1.9.x 以来,无法将 Kivy 应用程序作为窗口运行)并且鼠标光标可见。现在唯一的问题是,如果用户向左、向右、向上或向下移动太远,用户可以将鼠标移出可见区域。如果发生这种情况,很难让光标回到可见区域。

我尝试了很多来防止这种情况或将光标自动带回窗口但没有成功。从类似的帖子中,我尝试了这样的事情:

Window.bind(on_cursor_leave=self.on_leave)

def on_leave(self, *args):
    if self.hold:
    print('Cursor leaved Window')
    # call api calls here

我也试图抓住鼠标

Window.bind(grab_mouse=self.on_leave)

有没有人在离开后将光标放回可见区域或设置光标无法离开的边框的解决方案?

编辑:也许这个输出有帮助:

[INFO   ] [Logger      ] Record log in /home/pi/.kivy/logs/kivy_18-07-30_8.txt
[INFO   ] [Image       ] Providers: img_tex, img_dds, img_sdl2, img_pil, img_gif (img_ffpyplayer ignored)
[INFO   ] [Kivy        ] v1.11.0.dev0, git-0471549, 20180720
[INFO   ] [Python      ] v3.4.2 (default, Oct 19 2014, 13:31:11) 
[GCC 4.9.1]
[INFO   ] [KivyMD      ] KivyMD version: 0.1.2
[INFO   ] [Factory     ] 194 symbols loaded
[INFO   ] [Text        ] Provider: sdl2
[INFO   ] [Window      ] Provider: egl_rpi
[INFO   ] [GL          ] Using the "OpenGL ES 2" graphics system
[INFO   ] [GL          ] Backend used <gl>
[INFO   ] [GL          ] OpenGL version <b'OpenGL ES 2.0'>
[INFO   ] [GL          ] OpenGL vendor <b'Broadcom'>
[INFO   ] [GL          ] OpenGL renderer <b'VideoCore IV HW'>
[INFO   ] [GL          ] OpenGL parsed version: 2, 0
[INFO   ] [GL          ] Shading version <b'OpenGL ES GLSL ES 1.00'>
[INFO   ] [GL          ] Texture max size <2048>
[INFO   ] [GL          ] Texture max units <8>
[INFO   ] [Window      ] virtual keyboard not allowed, single mode, not docked
[INFO   ] [GL          ] NPOT texture support is available
xclip version 0.12
Copyright (C) 2001-2008 Kim Saunders et al.
Distributed under the terms of the GNU GPL
[INFO   ] [Clipboard   ] Provider: xclip
[INFO   ] [CutBuffer   ] cut buffer support enabled
[INFO   ] [ProbeSysfs  ] device match: /dev/input/event0
[INFO   ] [HIDInput    ] Read event from </dev/input/event0>
[INFO   ] [ProbeSysfs  ] device match: /dev/input/event1
[INFO   ] [HIDInput    ] Read event from </dev/input/event1>
[INFO   ] [Base        ] Start application main loop
[INFO   ] [HIDMotionEvent] using <b'MLK USB Composite Device\x00                                                                                                                                                                                                                                       '>
[INFO   ] [HIDMotionEvent] using <b'MLK USB Composite Device\x00  

标签: pythonkivyraspberry-pi3

解决方案


解决方案

  1. 在构造函数__init__()中,将on_cursor_leave事件绑定到回调方法,例如cursor_leave()
  2. 使用Window.grab_mouse()内部cursor_leave()方法。详情请参阅示例。

片段

class GrabMouseDemo(Label):

    def __init__(self, **kwargs):
        super(GrabMouseDemo, self).__init__(**kwargs)
        Window.bind(mouse_pos=self.mouse_pos)
        Window.bind(on_cursor_leave=self.cursor_leave)

窗口 » grab_mouse()

grab_mouse()

抓住鼠标 - 所以不会离开窗口

笔记

此功能需要 SDL2 窗口提供程序。

例子

from kivy.app import App
from kivy.uix.label import Label
from kivy.core.window import Window


class GrabMouseDemo(Label):

    def __init__(self, **kwargs):
        super(GrabMouseDemo, self).__init__(**kwargs)
        Window.bind(mouse_pos=self.mouse_pos)
        Window.bind(on_cursor_leave=self.cursor_leave)

    def mouse_pos(self, window, pos):
        self.text = str(pos)

    def cursor_leave(self, window):
        print("cursor_leave:")
        Window.grab_mouse()


class TestApp(App):
    title = "Kivy Grab Mouse Demo"

    def build(self):
        return GrabMouseDemo()


if __name__ == "__main__":
    TestApp().run()

输出

图像01


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