首页 > 解决方案 > 由于某种原因,它只显示一个 if 语句

问题描述

        from tkinter import *
import random

easy = ['A','V','M','P','O','E']
random.shuffle(easy)




def raise_frame(frame):
    frame.tkraise()

root = Tk()

f1 = Frame(root)
f2 = Frame(root)
f3 = Frame(root)
f4 = Frame(root)

for frame in (f1, f2, f3, f4):
    frame.grid(row=0, column=0, sticky='news')

Random = Label(f1, text=easy, bg="#00CDCD", font=("Chewy", 20))
Random.pack(side="top", fill="x", pady=20)

Entryfield = Entry(f1, font=("Chewy", 22))
Entryfield.pack(pady=105)

Begin = Button(f1, text='Begin', font=("Chewy", 24), bg="#00CDCD",
                  command=lambda: Random.pack_forget() + Begin.pack_forget())
Begin.pack(side="bottom", fill="both")

Submit = Button(f1, text="Submit", bg="#00CDCD", font=("Chewy", 24), command=lambda: winlose())
Submit.pack(fill="x", side="bottom")

此语句仅在我按下提交时显示不正确,我尝试了其他条件,例如 if not 和 else 但仍然显示相同的语句代码仅在我使用时显示标签!=。

def winlose():
        if Entryfield == Random:
            Win = ("Your answer was correct")
            tts = Label(f1, text=Win, font=('Chewy', 20), bg="#00CDCD")
            tts.pack()
        else:
            L = ("Your answer is wrong")
            ttr = Label(f1, text=L, font=('Chewy', 20), bg="#00CDCD")
            ttr.pack()


raise_frame(f1)
root.geometry("800x400")
root.mainloop()

标签: pythontkinter

解决方案


您应该替换该行:

        if Entryfield == Random:

随着线:

        if Entryfield.get() == Random['text']:

这意味着您不是比较一个Entry小部件和一个Label小部件,而是比较它们各自的文本。


另请注意:

        from tkinter import *

应该:

from tkinter import *

(这很明显,可能只是一个错字)


它可能会帮助您删除该行:

root.geometry("800x400")

如果没有这条线,窗口将自动调整大小以适应所有小部件。


还有那行:

              command=lambda: Random.pack_forget() + Begin.pack_forget())

调用时会引发错误,因为lambda不能这样工作:你不能只添加函数。相反,我会创建一个新函数:

def begin_func():
    Random.pack_forget()
    Begin.pack_forget()

并将行更改为:

              command=begin_func)

最后,我假设您只希望在Begin按下后可以键入答案,为此,您应该更改:

Entryfield = Entry(f1, font=("Chewy", 22))

到:

Entryfield = Entry(f1, font=("Chewy", 22), state=DISABLED)

并将以下行添加到begin_func

    Entryfield.config(state=NORMAL)

总而言之,最终的代码应该是:

from tkinter import *
import random

easy = ['A','V','M','P','O','E']
random.shuffle(easy)


def raise_frame(frame):
    frame.tkraise()

def begin_func():
    Random.pack_forget()
    Begin.pack_forget()
    Entryfield.config(state=NORMAL)

root = Tk()

f1 = Frame(root)
f2 = Frame(root)
f3 = Frame(root)
f4 = Frame(root)

for frame in (f1, f2, f3, f4):
    frame.grid(row=0, column=0, sticky='news')

Random = Label(f1, text=easy, bg="#00CDCD", font=("Chewy", 20))
Random.pack(side="top", fill="x", pady=20)

Entryfield = Entry(f1, font=("Chewy", 22), state=DISABLED)
Entryfield.pack(pady=105)

Begin = Button(f1, text='Begin', font=("Chewy", 24), bg="#00CDCD",
                  command=begin_func)
Begin.pack(side="bottom", fill="both")

Submit = Button(f1, text="Submit", bg="#00CDCD", font=("Chewy", 24), command=lambda: winlose())
Submit.pack(fill="x", side="bottom")
def winlose():
        if Entryfield.get() == Random['text']:
            Win = ("Your answer was correct")
            tts = Label(f1, text=Win, font=('Chewy', 20), bg="#00CDCD")
            tts.pack()
        else:
            L = ("Your answer is wrong")
            ttr = Label(f1, text=L, font=('Chewy', 20), bg="#00CDCD")
            ttr.pack()


raise_frame(f1)
root.mainloop()

推荐阅读