首页 > 解决方案 > JavaFX 应用程序线程的预期行为是什么

问题描述

EventHandler 实现 X 附加到 Pane 并侦听所有 MouseEvents。当然,X 有一个handle()从 JavaFX 应用程序线程接收 MouseEvents 的方法。

窗格包含一个矩形。当 Pane 在 Rectangle 上收到 MouseEvent.MOUSE_CLICK 时,X 会做两件事:

  1. 从窗格中删除矩形,然后立即添加另一个(这可能会导致其他事件。

  2. 继续进行一些随意的处理

这是问题:

步骤 2 中的处理是否有望在 JavaFX 应用程序线程通过任何其他事件提交给 X之前完成?handle()请注意,第 1 步可能会触发其他事件!

只是寻找是或否的回应。你的答案背后的推理也很好!

我应该补充一点,任何地方都没有涉及任何其他类型的线程,包括“任意处理”。


编辑:

示例代码

package bareBonesJavaFXBugExample;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;

/**
 * An {@link Application} with one {@link Pane} containing one {@link Label}.
 * The {@link Label} has a single {@link javafx.event.EventHandler}, 
 * {@link LabelEventHandler} which processes all {@link MouseEvent}s the {@link Label}
 * receives.
 * 
 * To trigger the bug, run the application, then spend a second mouse over the 
 * little label in the upper left hand corner of the screen. You will see output to 
 * standard I/O. Then, click the label, which will then disppear. Check the I/O for
 * Strings ending in debugCounter is 1. 
 * 
 * What that String means and how it proves that the JavaFX Application Thread has 
 * become reentrant is explained in the javadoc of {@link LabelEventHandler}.
 */
public class JavaFXAnomalyBareBonesApplication extends Application
{
    public void start(Stage primaryStage)
    {
      Pane mainPane = new Pane();
      mainPane.setMinHeight(800);
      mainPane.setMinWidth(800);

      Label label = new Label(" this is quite a bug !!!!");

      LabelEventHandler labelEventHandler = new LabelEventHandler(mainPane, label);
      label.addEventHandler(MouseEvent.ANY, labelEventHandler);

      mainPane.getChildren().add(label);

      Scene scene = new Scene(mainPane);
      primaryStage.setScene(scene);
      primaryStage.show();
    }

    /**
     * The entry point of application.
     *
     * @param args
     *         the input arguments
     */
    public static void main(String[] args) {
        launch(args);
    }
}

这是它唯一的依赖项,EventListener 类。我包含了足够多的 javadoc 以使程序有意义。:


package bareBonesJavaFXBugExample;

import javafx.event.Event;
import javafx.event.EventHandler;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Pane;

import java.util.Collection;
import java.util.ConcurrentModificationException;

/**
 * An {@link EventHandler} implementation for {@link MouseEvent}s.
 * This implementation's {@link EventHandler#handle(Event)} shows the
 * relevant debug information to standard output before and after removing
 * the member {@link #label} from the {@link #pane}.
 *
 * <b>discussion</b><br></br>
 * <p>
 * Users should first satisfy themselves that the value of
 * {@link LabelEventHandler#debugCounter} can only be non-zero, in fact 1
 * (one) in the method {@link LabelEventHandler#showDebugInformation(String)}
 * if the method {@link LabelEventHandler#handle(MouseEvent)}  has been
 * re-entered recursively, that is, before a previous invocation of
 * {@link LabelEventHandler#handle(MouseEvent)} has returned.
 * <p>
 * Proof:
 * 1) <code>debugCounter</code> starts at value 0 (zero).
 * 2) <code>debugCounter</code> is only incremented once, by 1 (one), and that
 *    is after the first call to {@link LabelEventHandler#showDebugInformation(String)}
 *    has returned.
 * 3) <code>debugCounter</code> is only decremented once, by 1 (one) and that
 *    is before the last call to {@link LabelEventHandler#showDebugInformation(String)}.
 * 4) however, because <code>debugCounter</code> is a class variable
 *    (it's static), if handle() is recurvsively re-entered then it's
 *    value can be 1 (one) when the re-entrant
 *
 * Thread executes {@link LabelEventHandler#showDebugInformation(String)}
 *
 * End proof.
 *
 * The output of this method to standard I/O is volumnious but searching the
 * output for the exact String "debugCounter is 1" will immediately show the
 * {@link LabelEventHandler#handle(MouseEvent)} method to have been recursively
 * entered.
 *
 * Some other possibilities other than the JavaFX Application Thread recursing
 * into {@code handle()} need to be addressed.
 * One is the fact that the compiler is free to reorder statements if it can
 * prove that such a reordering would have no effect on the program's correctness.
 *
 * So somehow the compiler is reordering the increment/decrement of
 * {@code  debugCounter} and the calls to {@code   showDebugInformation}.
 * But this would alter the correctness of the program, so this cannot be the case,
 * or the compiler is making an error.
 *
 * Another is the fact that I/O is not instantaneous and can appear to standard
 * output later than it actually was executed.
 * This is something often seen in debug stack traces, where the output is
 * broken up  or interleaved by the output of the stack trace even though the
 * two sets of statments, i/o and stack trace i/o, were strictly ordered in execution.
 * But this can't account for the value of {@code   debugCounter}, so it can't
 * be the reason "debugCounter is 1" appears in output.
 *
 * In fact we can make this recursive behaviour more obviously consequential
 * to the correctness of the program. If {@code   handle() } is being
 * recursively re-entered, then we can force a
 * {@link ConcurrentModificationException} on a {@link Collection}.
 * If we try to invoke {@link Collection#add(Object)} to a {@link Collection}
 * while it is being iterated through, then a {@link ConcurrentModificationException}
 * will be thrown.
 *
 * If we re-write this program slightly to first add or remove to or from a
 * {@link Collection} then iterate through that {@link Collection} within the
 * scope of  execution of {@code   handle()}, <em>and</em> {@code   handle()}
 * is being recursively invoked, then we may see a {@link ConcurrentModificationException}.
 *
 * Two other instances of this same basic program exist at the link provided.
 * They are named {@link JavaFXAnomalySimpleVersionApplication} and
 * {@link JavaFXAnomalyComplexVersionApplication} which is written to throw a
 * {@link ConcurrentModificationException} when the JavaFX Application Thread
 * becomes reentrant.
 *
 * I also have a screen grab (not included here) of the stack trace at a
 * specific moment <code>handle()/code> is being invoked, and it can clearly
 * be seen that the previous executing line was within the scope of execution
 * of the previous invocation of <code>handle()</code>.
 *
 * In the .zip file at the link there is a readme.txt. In that file.
 * I present the two lines of code which need to be added, and where
 * they need to be added,  so as to generate the same stack trace
 * showing the same thing.
 */
public class LabelEventHandler implements EventHandler<MouseEvent> {
    /**
     * a counter which acts as a recursion detector.
     * If {@link #handle(MouseEvent)} is never recursively invoked by
     * the JavaFX Application Thread, then it's value will never be other
     * than 0 (zero) in {@link #showDebugInformation(String)}.
     */
    private static int debugCounter;

    /**
     * The {@link Label} which will disappear when clicked. This causes
     * a MOUSE_EXITED_TARGET event top be fired and that in turn causes
     * the JavaFX Event Dispatch Thread to recurse into this class's
     * {@link #handle(MouseEvent)}
     */
    private Label label;
    /**
     * The {@link Pane} which contains the {@link Label}. The
     * {@link Label} is removed from this {@link Pane}.
     */
    private final Pane pane;

    /**
     * Assign the values to the members {@link Pane} and {@link Label}
     */
    public LabelEventHandler(Pane pane, Label label) {

        this.pane = pane;
        this.label = label;
    }

    /**
     * Causes the member {@link #label} to be removed as a child of the
     * member {@link #pane}.
     *
     * @param mouseEvent the {@link MouseEvent} received from the
     * JavaFX Application Thread from the {@link Label} which this
     * {@link EventHandler} is listening to.
     */
    @Override
    public void handle(MouseEvent mouseEvent) {

        // debug can only every be 0 (zero) at this point
        showDebugInformation("ENTERING");
        debugCounter++;


        if (mouseEvent.getEventType().equals(MouseEvent.MOUSE_PRESSED)
                && mouseEvent.isPrimaryButtonDown()) {
            pane.getChildren().remove(label);
        }

        debugCounter--;
        // debug can only every be 0 (zero) at this point
        showDebugInformation("EXITING");
    }

    /**
     * Displays two values to standard output. The first is a
     * {@link String}  indicating whether the
     * {@link LabelEventHandler#handle(MouseEvent)} method is
     * being entered or exited and the second is the value of
     * {@link LabelEventHandler#debugCounter} at the time this
     * method is executed.
     *
     * @param enterOrExit the string ENTERING or EXITING
     * reflecting the point  at which this method was invoked
     * by {@link LabelEventHandler#handle(MouseEvent)}.
     */
    private void showDebugInformation(String enterOrExit) {

        System.out.println();
        System.out.print(enterOrExit + " method handle");
        System.out.print(" and debugCounter is " + debugCounter);
        System.out.println();
    }
}

标签: javajavafxjavafx-8java-threads

解决方案


步骤 2 中的处理是否有望在 JavaFX 应用程序线程通过 handle() 将任何进一步事件提交给 X 之前完成?

是的。因此 JavaFX 线程按顺序执行所有操作。例如,如果你要Thread.sleep在你的handle()方法中添加一个,那么 JavaFX 线程将不会做任何事情,直到睡眠完成。它按顺序进行所有处理,我猜这是线程的定义元素。它不会关闭并并行处理其他事件。这在动画中非常重要,因为所有这些处理都必须在 JavaFX 线程计算并显示下一帧之前发生。

附录:

考虑一下 - 如果光标在 Rectangle 上,则由于 MouseEvent 删除 Rectangle 会发布一个 MouseEvent.MOUSE_EXIT 事件,因为在 JavaFX 看来,这就是刚刚发生的事情。该 MouseEvent 都是在 JavaFX 应用程序线程上生成的,并将由它处理。现在这是要考虑的事情。JavaFX 应用程序线程可以跟随 MOUSE_EXIT 到 X 的 handle() 或继续 dcoig 任意处理。它是做什么的?

MOUSE_CLICKED 事件将首先得到处理。在线程处理完所有触发事件后,它会绘制到屏幕上。屏幕更新完成后,它将处理任何新触发的事件,例如 MOUSE_EXIT。例如,假设您创建了一个节点,该节点在 MOUSE_ENTERED 上删除该节点,然后将其放回 MOUSE_EXIT。当你将鼠标移到这个节点上时,它会以帧速率闪烁——而不是在更新屏幕之前进入无限循环。


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