javascript - 为什么我的 Redux 根本不会改变状态?
问题描述
为了查看 Redux 是否正常工作,checkWinner()
我正在检查内部console.log("win value (is redux working?) ==> " + win);
,输出始终是:
win value (does redux work?) ==> [object Object]
输出应该是win value (does redux work?) ==> X
. 我的 Reducer 写错了吗?
这是Board.js
:
import React, { Component } from 'react';
import './Board.css';
import { connect } from 'react-redux';
import * as actionTypes from '../../store/actions/actions';
class Board extends Component {
constructor(props) {
super(props);
this.state = {
winner: undefined,
};
this.gameState = {
turn: 'X',
gameLocked: false,
gameEnded: false,
board: Array(9).fill(''),
totalMoves: 0
}
}
clicked(box) {
if(this.gameState.gameEnded || this.gameState.gameLocked) {
return;
}
if(this.gameState.board[box.dataset.square] === '') {
this.gameState.board[box.dataset.square] = this.gameState.turn;
box.innerText = this.gameState.turn;
this.gameState.turn = this.gameState.turn === 'X' ? 'O' : 'X';
this.gameState.totalMoves++;
}
console.log("this.gameState.totalMoves ==> " + this.gameState.totalMoves);
var result = this.checkWinner();
// my attempt
if(result === 'X') {
this.gameState.gameEnded = true;
let win = this.props.winnerValueRedux(this.state.winner);
this.setState({
winner: win,
winnerLine: 'X wins'
});
console.log("win value (is redux working?) ==> " + win);
console.log("X wins");
// end of attempt
} else if(result === 'O') {
this.gameState.gameEnded = true;
this.setState({
winner: 'O',
winnerLine: 'O wins'
});
console.log("O wins");
} else if(result === "draw") {
this.gameState.gameEnded = true;
this.setState({
winner: 'draw',
winnerLine: 'match is a draw'
});
}
console.log("result ==> " + result);
if(this.gameState.turn === 'O' && !this.gameState.gameEnded) {
this.gameState.gameLocked = true;
setTimeout(() => {
do {
var random = Math.floor(Math.random() * 9);
} while(this.gameState.board[random] !== '');
this.gameState.gameLocked = false;
console.log("reached here");
this.clicked(document.querySelectorAll('.square')[random]);
}, 3000)
}
}
render() {
return(
<div id="game">
<div id="state">{this.state.winnerLine}</div>
<div id="head">
Tic Tac Toe
</div>
<div id="board" onClick={(e) => this.clicked(e.target)}>
<div className="square" data-square="0"></div>
<div className="square" data-square="1"></div>
<div className="square" data-square="2"></div>
<div className="square" data-square="3"></div>
<div className="square" data-square="4"></div>
<div className="square" data-square="5"></div>
<div className="square" data-square="6"></div>
<div className="square" data-square="7"></div>
<div className="square" data-square="8"></div>
</div>
</div>
);
}
}
const mapStateToProps = state => {
return {
winnerValue: state.winnerValue
};
};
const mapDispatchToProps = dispatch => {
return {
winnerValueRedux: (value) => dispatch({type: actionTypes.WINNER_VALUE, value})
};
}
export default connect(mapStateToProps, mapDispatchToProps)(Board);
这是winnerReducer.js
:
import * as actionTypes from '../actions/actions';
const initialState = {
winnerValue: undefined
};
const winnerReducer = (state = initialState, action) => {
console.log("[winnerReducer] => " + action.value);
switch(action.type) {
case actionTypes.WINNER_VALUE:
return{
...state,
winnerValue: action.value
};
default:
return state;
}
}
export default winnerReducer;
解决方案
调用这些代码后:
let win = this.props.winnerValueRedux(this.state.winner);
console.log("win value (is redux working?) ==> " + win);
结果是:
win value (does redux work?) ==> [object Object]
使用后JSON.stringify()
,我发现[object Object]
它{"type":"WINNER_VALUE"}
实际上是调度的动作,我们没有看到value
这个动作中存在的属性,因为它的值是undefined。
还有你的问题:
输出应该是赢值(redux 工作吗?)==> X。我的 Reducer 写错了吗?
一切都很好,没有任何问题。错误的是我们期望win
变量的值应该是什么。
let win = this.props.winnerValueRedux(this.state.winner)
相当于:
function winnerValueRedux(value){
return dispatch({type: actionTypes.WINNER_VALUE, value})
}
let win = winnerValueRedux(value);
而且,这是关键,dispatch(action)
方法的返回值是调度的动作,它是一个对象。这就是为什么您会收到:win value (does redux work?) ==> [object Object]
更多信息:调度(动作)
现在,我们明白为什么我们会收到这个意想不到的结果。
下一部分是检查我们的 redux 存储是否工作。
我已经检查过了,它有效。这是演示:https ://codesandbox.io/s/6xlv5rvqqk
这是我用来向 redux store 发送操作的代码:
if (result === "X") {
this.gameState.gameEnded = true;
this.props.winnerValueRedux("X"); //dispatch an action
} else if (result === "O") {
this.gameState.gameEnded = true;
this.props.winnerValueRedux("O"); //dispatch an action
} else if (result === "draw") {
this.gameState.gameEnded = true;
this.props.winnerValueRedux("draw"); //dispatch an action
}
这是我用来获取 redux 状态的代码
<div id="state">{this.props.winnerValue}</div> // get value from redux store
我已经尽力了。希望这会有所帮助。
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