首页 > 解决方案 > 向 MapView 的用户注释添加标注/语音气泡

问题描述

现在,我的应用程序显示一个 customUserAnnotationView,其中包含用户注释所在的自定义图像(您可以在 ViewController.swift 中看到)。我还创建了一个自定义 UIView,我想将它用作用户注释上方的注释(它的代码和图像在 SpeechBubble.swift 下)。

我想将这两个对象结合起来,以便可以显示 CustomUserAnnotationView 和放置在上面注释中的 Custom UIView(SpeechBubble.swift)。

我尝试 多个 mapbox 教程中制作一个 frankenstein 程序的尝试对我来说并没有成功。我只想将我创建的自定义注释类放在图像上方,并且可能添加一个小三角形使其看起来像一个对话气泡。


ViewController.swift

import Mapbox

class ViewController: UIViewController, MGLMapViewDelegate {
    override func viewDidLoad() {
        super.viewDidLoad()
        let mapView = MGLMapView(frame: view.bounds)
        mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
        mapView.delegate = self

        // Enable heading tracking mode so that the arrow will appear.
        mapView.userTrackingMode = .followWithHeading

        // Enable the permanent heading indicator, which will appear when the tracking mode is not `.followWithHeading`.
        mapView.showsUserHeadingIndicator = true

        view.addSubview(mapView)

        let idea =  UITextView(frame: CGRect(x: 0, y: 0, width: 100, height: 40))
        idea.text = "Hello There"
        idea.textAlignment = NSTextAlignment.center

        let sb = SpeechBubble(coord: mapView.targetCoordinate, idea: idea)
        mapView.addSubview(sb)
    }

    func mapView(_ mapView: MGLMapView, annotationCanShowCallout annotation: MGLAnnotation) -> Bool {
        return true
    }

    func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
        // Substitute our custom view for the user location annotation. This custom view is defined below.
        if annotation is MGLUserLocation && mapView.userLocation != nil {
            return Avatar()
        }
        return nil
    }

    // Optional: tap the user location annotation to toggle heading tracking mode.
    func mapView(_ mapView: MGLMapView, didSelect annotation: MGLAnnotation) {
        if mapView.userTrackingMode != .followWithHeading {
            mapView.userTrackingMode = .followWithHeading
        } else {
            mapView.resetNorth()
        }

        // We're borrowing this method as a gesture recognizer, so reset selection state.
        mapView.deselectAnnotation(annotation, animated: false)
    }
}

在此处输入图像描述


SpeechBubble.swift

import UIKit
import Mapbox

class SpeechBubble: UIView, MGLMapViewDelegate{

    //var sbView: UIView

    init(coord: CLLocationCoordinate2D, idea: UITextView) {

        let width = CGFloat(180)
        let height = UITextField.layoutFittingExpandedSize.height + 32
        super.init(frame: CGRect(x: CGFloat(coord.latitude), y: CGFloat(coord.longitude), width: width, height: height))

        self.addSubview(idea)
        self.addSubview(buttonsView());
        self.addSubview(upvoteView());
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    func upvoteView() -> UIView {
        let uView = UIView()

        let vCnt = UILabel(frame: CGRect(x: 0, y: 0, width: 200, height: 21))
        vCnt.center = CGPoint(x: 10.5, y: 32)
        vCnt.textAlignment = .center
        vCnt.text = "0"

        let uButton  = UIButton(type: .custom)
        uButton.frame = CGRect(x: vCnt.frame.size.width + 5, y: 0, width: 32, height: 32);
        let uImage = UIImage (named: "Upvote")
        uButton.setImage(uImage, for: .normal)

        uView.frame.size.width = vCnt.frame.size.width + uButton.frame.size.width + 5
        uView.frame.size.height = max(vCnt.frame.size.height, uButton.frame.size.height)

        uView.frame = CGRect(
            x: 0,
            y: self.frame.size.height - uView.frame.size.height,
            width: uView.frame.size.width,
            height: uView.frame.size.height );
        uView.addSubview(vCnt)
        uView.addSubview(uButton)
        return uView
    }

    func buttonsView() -> UIView {
        let bView = UIView()

        let jButton  = UIButton(type: .custom)
        rButton.frame = CGRect(x: 0, y: 0, width: 35, height: 32);
        let rImage = UIImage (named: "Rocket")
        rButton.setImage(rImage, for: .normal)

        let pButton  = UIButton(type: .custom)
        pButton.frame = CGRect(x: jButton.frame.size.width + 5, y: 0, width: 31, height: 36);
        let pImage = UIImage (named: "Profile")
        pButton.setImage(pImage, for: .normal)

        bView.frame.size.width = rButton.frame.size.width + pButton.frame.size.width + 5
        bView.frame.size.height = max(rButton.frame.size.height, pButton.frame.size.height)

        bView.frame = CGRect(
            x: self.frame.size.width - bView.frame.size.width,
            y: self.frame.size.height - bView.frame.size.height,
            width: bView.frame.size.width,
            height: bView.frame.size.height );
        bView.addSubview(rButton)
        bView.addSubview(pButton)
        return bView
    }

}

在此处输入图像描述


阿凡达.swift

import Mapbox

class Avatar: MGLUserLocationAnnotationView {
    let size: CGFloat = 48
    var arrow: CALayer!
    //var arrow: CAShapeLayer!

    // -update is a method inherited from MGLUserLocationAnnotationView. It updates the appearance of the user location annotation when needed. This can be called many times a second, so be careful to keep it lightweight.
    override func update() {
        if frame.isNull {
            frame = CGRect(x: 0, y: 0, width: size, height: size)
            return setNeedsLayout()
        }

        // Check whether we have the user’s location yet.
        if CLLocationCoordinate2DIsValid(userLocation!.coordinate) {
            setupLayers()
            updateHeading()
        }
    }

    private func updateHeading() {
        // Show the heading arrow, if the heading of the user is available.
        if let heading = userLocation!.heading?.trueHeading {
            arrow.isHidden = false

            // Get the difference between the map’s current direction and the user’s heading, then convert it from degrees to radians.
            let rotation: CGFloat = -MGLRadiansFromDegrees(mapView!.direction - heading)

            // If the difference would be perceptible, rotate the arrow.
            if abs(rotation) > 0.01 {
                // Disable implicit animations of this rotation, which reduces lag between changes.
                CATransaction.begin()
                CATransaction.setDisableActions(true)
                arrow.setAffineTransform(CGAffineTransform.identity.rotated(by: rotation))
                CATransaction.commit()
            }
        } else {
            arrow.isHidden = true
        }
    }

    private func setupLayers() {
        // This dot forms the base of the annotation.
        if arrow == nil {
            arrow = CALayer()
            let myImage = UIImage(named: "will_smith")?.cgImage
            arrow.bounds = CGRect(x: 0, y: 0, width: size, height: size)
            arrow.contents = myImage
            layer.addSublayer(arrow)
        }

    }

    // Calculate the vector path for an arrow, for use in a shape layer.
    private func arrowPath() -> CGPath {
        let max: CGFloat = size / 2
        let pad: CGFloat = 3

        let top =    CGPoint(x: max * 0.5, y: 0)
        let left =   CGPoint(x: 0 + pad,   y: max - pad)
        let right =  CGPoint(x: max - pad, y: max - pad)
        let center = CGPoint(x: max * 0.5, y: max * 0.6)

        let bezierPath = UIBezierPath()
        bezierPath.move(to: top)
        bezierPath.addLine(to: left)
        bezierPath.addLine(to: center)
        bezierPath.addLine(to: right)
        bezierPath.addLine(to: top)
        bezierPath.close()

        return bezierPath.cgPath
    }
}

-------------------------------------------------- -------------------------------------------------- ----




更新 我试图创建一个答案和我的代码的科学怪人程序,并Property 'self.representedObject' not initialized at super.init call在 SpeechBubble.swift 中收到以下错误。我还将所有旧代码从 SpeechBubble.swift 移到 insideSpeechBubble.swift

更新 SpeechBubble.swift

    import UIKit
    import Mapbox

    class SpeechBubble: UIView, MGLCalloutView {

        // Your IBOutlets //

        var representedObject: MGLAnnotation
        var annotationPoint: CGPoint
        // Required views but unused for this implementation.
        lazy var leftAccessoryView = UIView()
        lazy var rightAccessoryView = UIView()
        var contentView: MGLMapView
        weak var delegate: MGLCalloutViewDelegate?

        // MARK: - init methods

        required init(annotation: MGLAnnotation, frame: CGRect, annotationPoint: CGPoint) {
            let idea =  UITextView(frame: CGRect(x: 0, y: 0, width: 100, height: 40))
            idea.text = "Hello There"
            idea.textAlignment = NSTextAlignment.center
            self.representedObject = annotation
            self.annotationPoint = annotationPoint
            contentView = InsideSpeechBubble(coord: annotationPoint, idea: idea )
            super.init(frame: frame)
            commonInit()
        }

        required init?(coder aDecoder: NSCoder) {
            super.init(coder: aDecoder)
            commonInit()
        }

        private func commonInit() {
            Bundle.main.loadNibNamed("SpeechBubble", owner: self, options: nil)
            addSubview(contentView as UIView)
            contentView.frame = self.bounds

            // Do your initialisation //
        }

        // MARK: - MGLCalloutView methods

        func presentCallout(from rect: CGRect, in view: UIView, constrainedTo constrainedRect: CGRect, animated: Bool) {
            // Present the custom callout slightly above the annotation's view. Initially invisble.
            self.center = annotationPoint.applying(CGAffineTransform(translationX: 0, y: -self.frame.height - 20.0))

            // I have logic here for setting the correct image and button states //
        }

        func dismissCallout(animated: Bool) {
            removeFromSuperview()
    }
}

更新了 ViewController.swift

import Mapbox


class ViewController: UIViewController, MGLMapViewDelegate {
    //let point = MGLPointAnnotation()

    override func viewDidLoad() {
        super.viewDidLoad()
        let mapView = MGLMapView(frame: view.bounds)
        mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
        mapView.delegate = self

        // Enable heading tracking mode so that the arrow will appear.
        mapView.userTrackingMode = .followWithHeading

        // Enable the permanent heading indicator, which will appear when the tracking mode is not `.followWithHeading`.
        mapView.showsUserHeadingIndicator = true

        view.addSubview(mapView)

        let HighDea =  UITextView(frame: CGRect(x: 0, y: 0, width: 100, height: 40))
        HighDea.text = "Hello There"
        HighDea.textAlignment = NSTextAlignment.center

        //let sb = SpeechBubble()
        //mapView.addSubview(sb)
    }

    func mapView(_ mapView: MGLMapView, annotationCanShowCallout annotation: MGLAnnotation) -> Bool {
        return true
    }

    func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
        // Substitute our custom view for the user location annotation. This custom view is defined below.
        if annotation is MGLUserLocation && mapView.userLocation != nil {
            return Avatar()
        }
        return nil
    }

    func mapView(_ mapView: MGLMapView, calloutViewFor annotation: MGLAnnotation) -> MGLCalloutView? {
        // Do your annotation-specific preparation here //

        // I get the correct size from my xib file.
        let viewFrame = CGRect(origin: CGPoint(x: 0, y: 0), size: CGSize(width: 261.0, height: 168.0))
        // Get the annotation's location in the view's coordinate system.
        let annotationPoint = mapView.convert(annotation.coordinate, toPointTo: nil)

        let customCalloutView = SpeechBubble(annotation: annotation, frame: viewFrame, annotationPoint: annotationPoint)

        return customCalloutView
    }

//    func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
        // This example is only concerned with point annotations.
//        guard annotation is MGLPointAnnotation else {
//            return nil
//        }

        // Use the point annotation’s longitude value (as a string) as the reuse identifier for its view.
//        let reuseIdentifier = "\(annotation.coordinate.longitude)"

        // For better performance, always try to reuse existing annotations.
//        var annotationView = mapView.dequeueReusableAnnotationView(withIdentifier: reuseIdentifier)

        // If there’s no reusable annotation view available, initialize a new one.
//        if annotationView == nil {
//            annotationView = CustomAnnotationView(reuseIdentifier: reuseIdentifier)
//            annotationView!.bounds = CGRect(x: 0, y: 0, width: 40, height: 40)

            // Set the annotation view’s background color to a value determined by its longitude.
  //          let hue = CGFloat(annotation.coordinate.longitude) / 100
  //          annotationView!.backgroundColor = UIColor(hue: hue, saturation: 0.5, brightness: 1, alpha: 1)
  //      }

  //      return annotationView
  //  }

    // Optional: tap the user location annotation to toggle heading tracking mode.
    func mapView(_ mapView: MGLMapView, didSelect annotation: MGLAnnotation) {
        if mapView.userTrackingMode != .followWithHeading {
            mapView.userTrackingMode = .followWithHeading
        } else {
            mapView.resetNorth()
        }

        // We're borrowing this method as a gesture recognizer, so reset selection state.
        mapView.deselectAnnotation(annotation, animated: false)
    }
}

标签: iosswiftxcodemapkitmapbox

解决方案


当我为我的 Mapbox 注释实现自定义标注时,我使用 xib 文件来设计实际标注。我发现它比试图从代码中变出 UI 给我更多的即时反馈(但显然可以做任何你喜欢的事情)。

在此处输入图像描述

这给了我类似以下的东西。

在此处输入图像描述

使用 UIImage 作为背景可以让我实现我选择的任何形状。在这里,我使用白色周围的透明度来给我你在问题中提到的圆形元素和底部三角形。

此 UIView(您的 SpeechBubble)的 Swift 文件需要符合MGLCalloutView协议,而不是MGLMapViewDelegate您目前拥有的协议。您ViewControllerMGLMapViewDelegate,而不是您的自定义标注。在 IB 的 Identity Inspector 中以通常的方式将 xib 文件和 Swift 文件配对。所以会是这样的:

    import UIKit
    import Mapbox

    class SpeechBubble: UIView, MGLCalloutView {

    // Your IBOutlets //
    @IBOutlet var contentView: UIView! // The custom callout's view.

    var representedObject: MGLAnnotation
    var annotationPoint: CGPoint
    // Required views but unused for this implementation.
    lazy var leftAccessoryView = UIView()
    lazy var rightAccessoryView = UIView()

    weak var delegate: MGLCalloutViewDelegate?

    // MARK: - init methods

    required init(annotation: YourAnnotation, frame: CGRect, annotationPoint: CGPoint) {
        self.representedObject = annotation
        self.annotationPoint = annotationPoint

        super.init(frame: frame)

        commonInit()
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)

        commonInit()
    }

    private func commonInit() {
        Bundle.main.loadNibNamed("SpeechBubble", owner: self, options: nil)
        addSubview(contentView)
        contentView.frame = self.bounds

        // Do your initialisation //
    }

    // MARK: - MGLCalloutView methods

    func presentCallout(from rect: CGRect, in view: UIView, constrainedTo constrainedRect: CGRect, animated: Bool) {
        // Present the custom callout slightly above the annotation's view. Initially invisble.
        self.center = annotationPoint.applying(CGAffineTransform(translationX: 0, y: -self.frame.height - 20.0))

        // I have logic here for setting the correct image and button states //
    }

    func dismissCallout(animated: Bool) {
        removeFromSuperview()
    }

然后,您似乎只是缺少在请求时MGLMapViewDelegate实际返回SpeechBubble视图的方法。它应该在您的ViewController文件中。

    func mapView(_ mapView: MGLMapView, calloutViewFor annotation: MGLAnnotation) -> MGLCalloutView? {
        // Do your annotation-specific preparation here //

        // I get the correct size from my xib file.
        let viewFrame = CGRect(origin: CGPoint(x: 0, y: 0), size: CGSize(width: 261.0, height: 168.0))
        // Get the annotation's location in the view's coordinate system.
        let annotationPoint = mapView.convert(annotation.coordinate, toPointTo: nil)
        let customCalloutView = SpeechBubble(annotation: YourAnnotation, frame: viewFrame, annotationPoint: annotationPoint)

        return customCalloutView
    }

希望这将使您更接近实现您想要做的事情。顺便说一句,您的问题的这个版本比第一个问题早了几英里。

编辑 +++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++

如果没有看到你的项目,几乎不可能完成这个工作,所以我已经整理了一个简单的实现。它基于此处的 Mapbox 示例:Mapbox Custom Callout,由于某种原因,它没有显示如何实际提供标注视图。我还扩展了它以允许自定义注释图像。如果你能得到这个工作,你应该能够将相关部分移动到你自己的项目中。

我强烈建议,如果您尝试实现以下内容,请在新项目中进行。

视图控制器。

    import Mapbox

    class ViewController: UIViewController, MGLMapViewDelegate {

    override func viewDidLoad() {
        super.viewDidLoad()

        let mapView = MGLMapView(frame: view.bounds, styleURL: MGLStyle.lightStyleURL)
        mapView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
        mapView.tintColor = .darkGray
        view.addSubview(mapView)

        // Set the map view‘s delegate property.
        mapView.delegate = self

        // Initialize and add the marker annotation.
        let coordinate = CLLocationCoordinate2D(latitude: 0, longitude: 0)
        let marker = MyAnnotation(coordinate: coordinate, title: "Bingo", subtitle: "Bongo")

        // Add marker to the map.
        mapView.addAnnotation(marker)
    }

    func mapView(_ mapView: MGLMapView, annotationCanShowCallout annotation: MGLAnnotation) -> Bool {
        return true
    }

    func mapView(_ mapView: MGLMapView, calloutViewFor annotation: MGLAnnotation) -> MGLCalloutView? {
        // Instantiate and return our custom callout view.
        let annotationPoint = mapView.convert(annotation.coordinate, toPointTo: nil)
        let viewFrame = CGRect(origin: CGPoint(x: 0, y: 0), size: CGSize(width: 250.0, height: 178.0))
        return CustomCalloutView(representedObject: annotation, frame: viewFrame, annotationPoint: annotationPoint)
    }

    func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView? {
        if let annotationView = mapView.dequeueReusableAnnotationView(withIdentifier: "myAnnotationView") {
            return annotationView
        } else {
            let annotationView = MyAnnotationView(reuseIdentifier: "myAnnotationView", size: CGSize(width: 45, height: 45), annotation: annotation)
            return annotationView
        }
    }

    func mapView(_ mapView: MGLMapView, tapOnCalloutFor annotation: MGLAnnotation) {
        // Optionally handle taps on the callout.
        print("Tapped the callout for: \(annotation)")

        // Hide the callout.
        mapView.deselectAnnotation(annotation, animated: true)
    }
}

CustomCalloutView.swift

import UIKit
import Mapbox

class CustomCalloutView: UIView, MGLCalloutView {

@IBOutlet var contentView: UIView!

weak var delegate: MGLCalloutViewDelegate?

var representedObject: MGLAnnotation
var annotationPoint: CGPoint
// Required views but unused for this implementation.
lazy var leftAccessoryView = UIView()
lazy var rightAccessoryView = UIView()

required init(representedObject: MGLAnnotation, frame: CGRect, annotationPoint: CGPoint) {
    self.representedObject = representedObject
    self.annotationPoint = annotationPoint

    super.init(frame: frame)

    commonInit()
}

required init?(coder aDecoder: NSCoder) {
    let coordinate = CLLocationCoordinate2D(latitude: 0.0, longitude: 0.0)
    self.representedObject = MyAnnotation(coordinate: coordinate, title: "", subtitle: "")
    self.annotationPoint = CGPoint(x: 50.0, y: 50.0)

    super.init(coder: aDecoder)

    commonInit()
}

func commonInit() {
    Bundle.main.loadNibNamed("CustomCalloutView", owner: self, options: nil)
    addSubview(contentView)
}

func presentCallout(from rect: CGRect, in view: UIView, constrainedTo constrainedRect: CGRect, animated: Bool) {
    // Present the custom callout slightly above the annotation's view. Initially invisble.
    self.center = annotationPoint.applying(CGAffineTransform(translationX: 0.0, y: -120.0))

    view.addSubview(self)
}

func dismissCallout(animated: Bool) {
    removeFromSuperview()
}

}

这与 xib 文件相关联/标识。它现在只包含一个简单的图像形状。我不得不(重新)引入 contentView IBOutlet,因为我无法从 Bundle 中加载内容并将其添加到 self in commonInit() 中,这让一切都很开心。

在此处输入图像描述

自定义注释类。

    import UIKit
    import Mapbox

    // MGLAnnotation protocol reimplementation
    class MyAnnotation: NSObject, MGLAnnotation {

    // As a reimplementation of the MGLAnnotation protocol, we have to add mutable coordinate and (sub)title properties ourselves.
    var coordinate: CLLocationCoordinate2D
    var title: String?
    var subtitle: String?

    // Custom properties that we will use to customize the annotation.
    var image: UIImage?
    var reuseIdentifier: String?

    init(coordinate: CLLocationCoordinate2D, title: String?, subtitle: String?) {
        self.coordinate = coordinate
        self.title = title
        self.subtitle = subtitle

        self.reuseIdentifier = "myAnnotation"
    }
}

MGLAnnotationView 子类。

    import UIKit
    import Mapbox

    class MyAnnotationView: MGLAnnotationView {

    init(reuseIdentifier: String, size: CGSize, annotation: MGLAnnotation) {
        super.init(reuseIdentifier: reuseIdentifier)

        // This property prevents the annotation from changing size when the map is tilted.
        scalesWithViewingDistance = false

        // Begin setting up the view.
        frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)

        let imageView = UIImageView(frame: frame)
        var image = UIImage()
        if annotation is MyAnnotation {
            image = UIImage(named: "frog")!
        }

        imageView.image = image
        addSubview(imageView)
    }

    override init(frame: CGRect) {
        super.init(frame: frame)
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
}

在此处输入图像描述

当然,有很多硬编码的数字和对名为青蛙的图像的要求,但您可以更改所有这些并根据需要对其进行改进。CustomCalloutView.swift 和 CustomCalloutView.xib 需要在身份检查器等中以通常的方式链接。


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