首页 > 解决方案 > 如何编写 mql4 代码 (EA),用矩形标记列出的蜡烛模式

问题描述

我对编写mql4代码很陌生,如果出现以下烛台模式时能得到一些绘制矩形的帮助,我将不胜感激:

图。1:

图片取自 https://imgur.com/a/fRoPzsm

Run code snippet

<blockquote class="imgur-embed-pub" lang="en" data-id="a/fRoPzsm"><a href="//imgur.com/a/fRoPzsm">Demand Zone 1</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

图2:

图片取自 https://imgur.com/a/4E8KE1R

Run code snippet

<blockquote class="imgur-embed-pub" lang="en" data-id="a/4E8KE1R" data-context="false"><a href="//imgur.com/a/4E8KE1R">Demand Zone 2</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

图3:

图片取自 https://imgur.com/a/h6D6o6R

Run code snippet

<blockquote class="imgur-embed-pub" lang="en" data-id="a/h6D6o6R"><a href="//imgur.com/a/h6D6o6R">Hidden Demand Zone</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

和各自的供应区
,并以指定的点数止损和获利开立挂单。

请原谅我没有直接包含图像。我没有足够的赞成票来做到这一点。

以下是链接图像中烛台模式的解释:

需求区

一般candlestick pattern(需求区)发生在至少两根或多根连续看涨蜡烛(最后一根看涨蜡烛的高点是该时间段的高点)之后是一根或多根看跌蜡烛,其高点和低点均低于最后一根看涨蜡烛. 然后最后是形成新高的看涨蜡烛。作为需求区的矩形区域是从开盘价到最后一个看跌蜡烛的低点。

隐藏需求区

当一系列连续的看涨蜡烛有一根蜡烛的低点低于前一根蜡烛并且其高点与收盘重合时,则隐藏需求区从看涨蜡烛的低点到开盘点。

此处提供了需求和供应区域的完整说明。

我知道bullish蜡烛bearish可以由


    if ( ( Open[1] - Close[1] ) > 0)
    {
      // candle is bearish
    }
    else
    {
      // candle is bullish
    }

我真的很感激一些帮助。

标签: mql4metatrader4mt4

解决方案


似乎这些模式没有完全描述,因此无法正确编码。好的,让我们尝试模式#1。用于模式的条件(从图片中看起来是合理的):
1. 在新柱的开始处检查(柱#0)。
2. 柱 1(如果我们将 0 计算为当前,则它是 MQL4 中的柱#3)必须是看涨的。
3. bar 2(bar#2) 看跌。(或 N 根柱线在模式#2 的情况下,N 可以是 2 或更多) 4. 柱线 3(MT4 中的柱线#1)看涨。
5.它的高点=关闭。
6. 其高点>#3 柱的高点。

enum EnmDir
 {
  LONG = 1,
  SHORT=-1,
  NONE = 0,
 };
int getCandleDirection(const int shift)
{
   const double open=iOpen(_Symbol,0,shift), close=iClose(_Symbol,0,shift);
   if(close-open>_Point/2.)
      return LONG;      //bullish
   if(open-close>_Point/2.)
      return SHORT;     //bearish
   return NONE;     //doji
}
bool isPattern1Detected(const EnmDir dir)
{
   if(dir==0)return(false);
   if(getCandleDirection(3)!=dir)
      return false; //rule#2
   if(getCandleDirection(2)+dir!=0)
      return false; //rule#3
   if(getCandleDirection(1)!=dir)
      return false; //rule#4
   if(dir>0)
   {
      if(iHigh(_Symbol,0,1)-iClose(_Symbol,0,1)>_Point/2.)
         return false;  //rule#5 for long
      if(iHigh(_Symbol,0,1)-iHigh(_Symbol,0,3)>_Point/2.)
         return true;   //rule#6 for long
      return false;     //if rule#6 is not hold
   }
   else
   {
      if(iClose(_Symbol,0,1)-iLow(_Symbol,0,1)>_Point/2.)
         return false;  //rule#5 for short
      if(iLow(_Symbol,0,3)-iLow(_Symbol,0,1)>_Point/2.)
         return true;   //rule#6 for short
      return false;     //if rule#6 is not hold
   }
}
bool isPattern2Detected(const EnmDir dir,const int numCandlesAgainst=1)
{
   if(dir==NONE)return(false);
   if(getCandleDirection(1)!=dir)
      return false; //rule#4
   for(int i=1;i<=numCandlesAgainst;i++)
   {
      if(getCandleDirection(1+i)!=dir)
         return(false); //rule#3 - checking that all numCandlesAgainst must be bearish
   }
   if(getCandleDirection(2+numCandlesAgainst)!=dir)
       return false; //rule#2
   if(dir>0)
   {
     if(iHigh(_Symbol,0,1)-iClose(_Symbol,0,1)>_Point/2.)
        return false;  //rule#5 for long
     if(iHigh(_Symbol,0,1)-iHigh(_Symbol,0,2+numCandlesAgainst)>_Point/2.)
        return true;   //rule#6 for long
     return false;     //if rule#6 is not hold
   }
   else
   {
     if(iClose(_Symbol,0,1)-iLow(_Symbol,0,1)>_Point/2.)
        return false;  //rule#5 for short
     if(iLow(_Symbol,0,2+numCandlesAgainst)-iLow(_Symbol,0,1)>_Point/2.)
        return true;   //rule#6 for short
     return false;     //if rule#6 is not hold
   }
}

你在这里还需要什么?检测矩形的HL?很简单,就是规则清晰。让我们假设它们是:对于多头,向上 = 柱 #2 的开盘,向下 = 该柱的最低。然后,

void detectRangeOfZone(double &top,double &bottom,const EnmDir dir)
{
    if(dir>0)
    {
        top=iOpen(_Symbol,0,2);
        bottom=iLow(_Symbol,0,2);
    }
    else if(dir<0)
    {
        top=iClose(_Symbol,0,2);
        bottom=iHigh(_Symbol,0,2);
    }
}

你需要画一个矩形吗?好的,但是你将如何决定什么时候停止绘画?让我们假设右边的 N 根柱线就足够了,让我们暂时忽略周末(如果记住市场关闭的周末会有点复杂)。

bool drawRectangle(const int dir,const double top,const double bottom)
{
    const datetime starts=iTime(_Symbol,0,2), ends=starts+PeriodSeconds()*N_bars;//time of start and end of the rectangle
    const string name=prefix+"_"+(dir>0?"DEMAND":"SUPPLY")+"_"+TimeToString(starts);//name would be unique sinse we use time of start of the range. DO NOT FORGET about prefix - it should be declared globally, you would be able to delete all the objects with 'ObjectsDeleteAll()' function that accepts prefix in one of its implementations.

    if(!ObjectCreate(0,name,OBJ_RECTANGLE,0,0,0,0,0))
    {
        printf("%i %s: failed to create %s. error=%d",__LINE__,__FILE__,name,_LastError);
        return false;
    }
    ObjectSetInteger(0,name,OBJPROP_TIME1,starts);
    ObjectSetInteger(0,name,OBJPROP_TIME2,ends);
    ObjectSetDouble(0,name,OBJPROP_PRICE1,top);
    ObjectSetDouble(0,name,OBJPROP_PRICE2,bottom);
    //add color, width, filling color, access modifiers etc, example is here https://docs.mql4.com/ru/constants/objectconstants/enum_object/obj_rectangle
    return true;
}

这里是主要块,不要忘记添加一个新的柱检查,否则该工具会在每个刻度上检查对象,这是浪费时间。字符串前缀=""; //为所有对象添加一些唯一前缀 const int N_bars = 15; //本例中为 15 个柱

void OnDeinit(const int reason){ObjectsDeleteAll(0,prefix);}
void OnTick()
{
    if(!isNewBar())
        return;     //not necessary but waste of time to check every second

    const bool pattern1Up=isPattern1Detected(1), pattern1Dn=isPattern1Detected(-1);
    if(pattern1Up)
    {
        double top,bottom;
        detectRangeOfZone(top,bottom,1);
        drawRectangle(1,top,bottom);
        PlacePendingOrder(1,top,bottom);
    }
    if(pattern1Dn)
    {
        double top,bottom;
        detectRangeOfZone(top,bottom,-1);
        drawRectangle(-1,top,bottom);
        PlacePendingOrder(-1,top,bottom);
    }
}

int PlacePendingOrder(const EnmDir dir,const double oop,const double suggestedSl)
{
   const double lot=0.10;                  //FOR EXAMPLE, PUT YOUR DATA HERE
   const string comment="example for SOF";
   const int magicNumber=123456789;

   int cmd=dir>0 ? OP_BUY : OP_SELL;
   double price=(dir>0 ? Ask : Bid), spread=(Ask-Bid);
   if(dir*(oop-price)>spread)
      cmd+=(OP_BUYSTOP-OP_BUY);
   else if(dir*(price-oop)>spread)
      cmd+=(OP_BUYLIMIT-OP_BUY);

   int attempt=0, ATTEMPTS=5, SLEEP=25, SLIPPAGE=10, result=-1, error=-1;
   while(attempt<ATTEMPTS)
     {
      attempt++;
      RefreshRates();
      if(cmd<=OP_SELL)
        {
         price=dir>0 ? Ask : Bid;
         result=OrderSend(_Symbol,cmd,lot,price,SLIPPAGE,0,0,comment,magicNumber);
        }
      else
        {
         result=OrderSend(_Symbol,cmd,lot,oop,SLIPPAGE,0,0,comment,magicNumber);
        }
      if(result>0)
         break;
      error=_LastError;
      Sleep(SLEEP);
    }
  if(result>0)
    {
     if(OrderSelect(result,SELECT_BY_TICKET))
       {
        price=OrderOpenPrice();
        if(!OrderModify(result,price,suggestedSl,0,OrderExpiration()))
           printf("%i %s: failed to modify %d. error=%d",__LINE__,__FILE__,result,_LastError);
           //tp is zero, sl is suggested SL, put yours when needed
       }
     return result;
    }
    printf("%i %s: failed to place %s at %.5f. error=%d",__LINE__,__FILE__,EnumToString((ENUM_ORDER_TYPE)cmd),(cmd>OP_SELL ? oop : price),error);
    return -1;
}

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