python - '_csv.reader' 对象不可调用
问题描述
该程序应该基于 CSV 文件发出声音。
数据集中有一个频率范围为 37-32677。一开始我没有添加这个并且得到了同样的错误信息。我尝试在此范围内添加,但仍然遇到相同的错误。
import winsound
import csv
winsound.Beep(261,100)
def preload(filename):
file = open(filename)
data = csv.reader(file)
return data
def getNote(sensorVal):
return int(sensorVal * 75)
def setup():
cleanedData = {}
notes = []
data = preload("data1.csv")
for row in data(range(36,32677)):
print(row)
if row[1] != "trial number":
sensorVal = float(row[4])
channel = int(row[7])
if channel not in cleanedData:
cleanedData[channel] = []
cleanedData[channel].append({"sensorVal":sensorVal})
notes.append(getNote(sensorVal))
return cleanedData,notes
def play(notes,time):
for note in notes:
winsound.Beep(note,time)
data, notes = setup()
play(notes, 200)
错误信息:
Traceback (most recent call last):
File "C:/Users/clair/PycharmProjects/winSound/main.py", line 32, in <module>
data, notes = setup()
File "C:/Users/clair/PycharmProjects/winSound/main.py", line 16, in setup
for row in data(range(36,32677)):
TypeError: '_csv.reader' object is not callable
Process finished with exit code 1
解决方案
推荐阅读
- python - Python:在不构建列表的情况下运行迭代器值的计数
- python - 如何使用python从文本文件中提取特定行
- c++ - Qt5: connect: How to use 'connect' in case the slot has less parameters than the signal
- firebase - 如何将 localhost 数据库与 firebase 数据库连接?
- go - Not() belongs wrong table
- unity3d - 使用 OpenVR + SteamVR 在 Unity 中设置 Oculus Rift
- mongodb - 使用聚合的 MongoDB 计数(分组后)给出错误:cmd.cursor 未定义
- java - Edit SharedPreference value from other class
- javascript - undefined return from a class instance - Java Script
- android - 使用 Kotlin 和 GSON 无限循环 Realm 序列化实体