首页 > 解决方案 > 在 android 的媒体播放器库中出现问题

问题描述

我正在尝试制作一个音乐应用程序,它可以从 firebase 加载 Song Url 、 Song name 和 Artist name 。我有两个活动,一个是 ExtrasActivity。ExtrasActivity 包含一个 recyclerview,它将歌曲加载到列表中,当我们单击项目时,它会将 songUrl、SongName 和 ArtistName 发送到另一个名为 StackActivity 的活动。我在 StackActivity 中遇到问题,例如在播放歌曲时,如果我返回单击并播放另一首歌曲,那么有时它可以正常工作,但有时它会一起播放两首歌曲。我尝试了很多方法来解决这个问题,但它们都不能正常工作我认为我的 StackActivity 有问题。

这是我的 StackActivity:-

public class StackActivity extends AppCompatActivity implements MediaPlayer.OnPreparedListener {

    private MediaPlayer mediaPlayer;
    private Boolean isPlaying = false;

    @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.stack_activity_name);

        SeekBar Song_playing_seekbar;

        TextView songInfoSong = findViewById(R.id.song_info_song);
        TextView songInfoArtist = findViewById(R.id.song_info_artist);

        songInfoSong.setText(getIntent().getStringExtra("Name"));
        songInfoArtist.setText(getIntent().getStringExtra("Artist"));

        mediaPlayer = new MediaPlayer();

        playSong();

    }

    private void playSong() {
        final FirebaseStorage storage = FirebaseStorage.getInstance();

        StorageReference storageReference = storage.getReferenceFromUrl(getIntent().getStringExtra("SongUrl"));

        storageReference.getDownloadUrl().addOnSuccessListener(new OnSuccessListener<Uri>() {
            @Override
            public void onSuccess(Uri uri) {

                try {


                    mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
                    final String url = uri.toString();
                    mediaPlayer.setDataSource(url);
                    mediaPlayer.setOnPreparedListener(StackActivity.this);
                    mediaPlayer.prepareAsync();


                } catch (Exception e) {
                    e.printStackTrace();

                }


            }
        }).addOnFailureListener(new OnFailureListener() {
            @Override
            public void onFailure(@NonNull Exception e) {
                Log.i("TAg", "aFailed");
            }
        });


    }

    @Override
    public void onPrepared(final MediaPlayer mediaPlayer) {

        CheckIfSongIsPlayingOrNot();

        if (isPlaying == false) {
            mediaPlayer.start();
        } else if (isPlaying == true) {
            mediaPlayer.stop();
        }

    }

    private void CheckIfSongIsPlayingOrNot() {
        if (mediaPlayer.isPlaying()) {
            isPlaying = true;
        } else if (!mediaPlayer.isPlaying()) {
            isPlaying = false;
        }
    }

因此,如果您发现任何问题,请帮助我改进这一点。

标签: javaandroidfirebase

解决方案


这是因为MediaPlayer每次启动StackActivity. 我什至想知道为什么这不会每次都发生。更准确地说,旧MediaPlayer实例永远不会停止,甚至更重要的是不会释放。您应该仔细查看MediaPlayer 文档以了解这些状态。

但是对于这种特定情况,我会尝试定义一个 MediaPlayer Singleton

public class MediaPlayerSingleton implements MediaPlayer.OnPreparedListener {

    private static MediaPlayerSingleton instance = null;
    private MediaPlayer mediaPlayer = null;

    private MediaPlayerSingleton() {
        mediaPlayer = new MediaPlayer();
        mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
        mediaPlayer.setOnPreparedListener(this);
    }

    public static MediaPlayerSingleton getInstance() {
        if (instance == null) {
            instance = new MediaPlayerSingleton();
        }
        return instance;
    }

    @Override
    public void onPrepared(MediaPlayer mediaPlayer) {   
        resume();
    }

    /**
     * This will load the given URL into the media player.
     * @param url The URL string from the Firebase Uri.
     */
    public void play(String url) {  
        try {
            mediaPlayer.reset()
            mediaPlayer.setDataSource(url);
            mediaPlayer.prepareAsync();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public void pause() {
        mediaPlayer.pause();
    }

    public void resume() {
        mediaPlayer.start();
    }

    public void stop() {
        mediaPlayer.stop();
    }

    public void release() {
        mediaPlayer.release();
    }
}

然后,您可以在 StackActivity 中使用它。

public class StackActivity extends AppCompatActivity {

    // your onCreate() but leave out the MediaPlayer references

    private void playSong() {
        FirebaseStorage storage = FirebaseStorage.getInstance();
        StorageReference storageReference = storage.getReferenceFromUrl(getIntent().getStringExtra("SongUrl"));

        storageReference.getDownloadUrl().addOnSuccessListener(new OnSuccessListener<Uri>() {
            @Override
            public void onSuccess(Uri uri) {
                MediaPlayerSingleton.getInstance().play(uri.toString());
            }
        }).addOnFailureListener(new OnFailureListener() {
            @Override
            public void onFailure(@NonNull Exception e) {
                Log.i("TAg", "aFailed");
            }
        });
    }
}

但请务必release()在您的起始活动onDestroy()(例如ExtrasActivity)中调用此单例的函数,如下所示:

@Override
protected void onDestroy() {
    super.onDestroy();
    MediaPlayerSingleton.getInstance().release();
}

必须这样做以释放内存。

只是我提供的单例示例的旁注。这只是一个可以改进的简单示例,例如对 MediaPlayer 实例进行额外的空检查。但它应该给你一点基础。


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