首页 > 解决方案 > 如何在 cmake 工具链文件中为已知的自定义编译器设置编译功能以使用 target_compile_features

问题描述

我有最小的hello world样本:

#include <cstdlib>
#include <iostream>
#include <string_view>

int main(int /*argc*/, char* /*argv*/ [])
{
    using namespace std;

    string_view output_phrase("hello world");

    cout << output_phrase << endl;

    bool is_good = cout.good();

    int result = is_good ? EXIT_SUCCESS : EXIT_FAILURE;
    return result;
}

所以我创建了最小的CMakeLists.txt文件:

cmake_minimum_required(VERSION 3.14)
project(01-1-hello-world CXX)
add_executable(01-1-hello-world main.cxx)
target_compile_features(01-1-hello-world PUBLIC cxx_std_17)

现在,如果我使用 known for CMake 编译器,所有工作都按预期工作(如 MSVC、clang++、g++)。但是,如果我从一些带有工具链文件cmake的 SDK 中尝试一些自定义编译器(基于 clang) ,请说:

CMakeLists.txt:5 (target_compile_features) 处的 CMake 错误:target_compile_features CXX 编译器不知道编译器功能“cxx_std_17”

“铛”

所以我尝试CMAKE_CXX_COMPILE_FEATURES在我的工具链文件中设置

set(CMAKE_CXX_COMPILE_FEATURES cxx_std_17) # we know custom-clang have c++17 support

我也尝试设置CMAKE_CXX_KNOWN_FEATURES但没有任何变化。如何target_compile_features(01-1-hello-world PUBLIC cxx_std_17)在自定义编译器的 cmake 工具链文件中制作作品?提前致谢!

标签: c++cmakec++17

解决方案


我也尝试设置 CMAKE_CXX_KNOWN_FEATURES

您很可能忘记清除构建树。重新运行 cmake 时,工具链文件中的变量不会“刷新”。在对工具链文件进行修改时,您必须完全删除构建文件并重新配置 cmake。它应该工作。请注意,这CMAKE_*_KNOWN_FEATURES是功能列表,请使用list(APPEND CMAKE_CXX_COMPILE_FEATURES ...).

作为功​​能读者的参考,并且因为 cmake 使用了很多全局变量,我想发布sdccC 语言编译器的工作原理。CXX*对于 C,因为它更简单,所以对于 C++,它与变量完全相同。变量的含义可以从它们的名字中推断出来。

cat > toolchain-sdcc.cmake <<EOF
find_program(CMAKE_C_COMPILER NAMES sdcc)
set(CMAKE_CROSSCOMPILING TRUE)    
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)

set(CMAKE_C_STANDARD_DEFAULT "11") # this is the default C standard the compiler uses without any option
set(CMAKE_C90_STANDARD_COMPILE_OPTION "--std-c89")
set(CMAKE_C90_EXTENSION_COMPILE_OPTION "--std-sdcc89")
set(CMAKE_C99_STANDARD_COMPILE_OPTION "--std-c99")
set(CMAKE_C99_EXTENSION_COMPILE_OPTION "--std-sdcc99")
set(CMAKE_C11_STANDARD_COMPILE_OPTION "--std-c11")
set(CMAKE_C11_EXTENSION_COMPILE_OPTION "--std-sdcc11")

list(APPEND CMAKE_C_COMPILE_FEATURES
    c_std_90
    c_std_99
    c_std_11
    c_function_prototypes
    c_restrict
    c_static_assert
    c_variadic_macros
)

EOF

cat > CMakeLists.txt <<EOF
cmake_minimum_required(VERSION 3.11)
set(CMAKE_TOOLCHAIN_FILE sdcc.cmake)
project(a LANGUAGES C)
file(WRITE a.c "int main() {}")
add_executable(a a.c)
target_compile_features(a PUBLIC
    c_std_90
    c_std_99
    c_std_11
    c_function_prototypes
    c_restrict
    c_static_assert
    c_variadic_macros
)

EOF

之后 cmake 找到编译功能并且可以构建项目。

还有CMakeDetermineCompileFeatures.cmake一个定义cmake_determine_compile_featuresproject()是从调用中自动运行的。然后,如果宏cmake_record_c_compile_features是由您的工具链定义的,则该宏用于确定 C 语言编译功能。这样你就可以:

cat > toolchain-sdcc.cmake <<EOF
# ...
# remove list(APPEND CMAKE_C_COMPILE_FEATURES, not needed anymore  

# this macro will be called from `project()`
macro(cmake_record_c_compile_features)
    list(APPEND CMAKE_C90_COMPILE_FEATURES c_std_90 c_function_prototypes)
    list(APPEND CMAKE_C99_COMPILE_FEATURES c_std_99 c_restrict c_variadic_macros)
    list(APPEND CMAKE_C11_COMPILE_FEATURES c_std_11 c_static_assert)
    set(_result 0) # expected by cmake_determine_compile_features
endmacro()

EOF

之后,您将看到它调用宏时Detecting C compile features生成的众所周知的消息:CMakeDetermineCompileFeatures.cmakecmake_record_c_compile_features

$ cmake -S . -B _build
...
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Configuring done
...

最后但同样重要的是,您可以定义CMAKE_C*_STANDARD__HAS_FULL_SUPPORT宏并使用内部定义宏的Compiler/CMakeCommonCompilerMacros模块cmake_determine_compile_features,并检查是否CMAKE_C*_STANDARD__HAS_FULL_SUPPORT已定义,如果已定义,则启用该语言标准的所有功能:

cat > toolchain-sdcc.cmake <<EOF
# ...
set(CMAKE_C90_STANDARD__HAS_FULL_SUPPORT ON)
set(CMAKE_C99_STANDARD__HAS_FULL_SUPPORT ON)
set(CMAKE_C11_STANDARD__HAS_FULL_SUPPORT ON)
# will define cmake_record_c_compile_features macro
# that will inspect CMAKE_C*_STANDARD__HAS_FULL_SUPPORT variables
include(Compiler/CMakeCommonCompilerMacros)
EOF

但真正合适的地方是Compilers/SDCC-C.cmakeCMAKE_MODULE_PATH路径中创建并放在include(Compiler/CMakeCommonCompilerMacros)那里,例如MSVC-CXX.cmake所做的那样。


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