首页 > 解决方案 > 无法在 Xamarin Android 项目中读取 SQLite 文件

问题描述

我有一个名为的文件Lego_Parts.db3,它是一个已经填充了数据的 SQLite 文件。我在 Android Xamarin 项目的资产文件夹中有它。我必须设置数据库路径的代码是:

static PieceDB database;

public static PieceDB PieceDatabase
{
        get
        {
            if (database == null)
            {
                database = new PieceDB(Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal), "Lego_Parts.db3"));
            }
            return database;
        }
}

当我尝试显示数据库中的数据(在 DatabaseTest.xaml 中)时,没有数据显示

这是任何适用的代码:

片断.cs

using SQLite;

namespace TestApp1
{
    public class Piece
    {
        public int PartNum { get; set; }
        public string PartName { get; set; }
        public string Category { get; set; }
        public string Url { get; set; }
    }
}

PieceDB.cs

using SQLite;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;

namespace TestApp1
{
    public class PieceDB
    {
        readonly SQLiteAsyncConnection _database;

        public PieceDB(string dbPath)
        {
            _database = new SQLiteAsyncConnection(dbPath);
            _database.CreateTableAsync<Piece>().Wait();
        }

        public Task<List<Piece>> GetAllPieces()
        {
            return _database.Table<Piece>().ToListAsync();
        }

        public Task<Piece> GetPiece(int partNum)
        {
            return _database.Table<Piece>().Where(i => i.PartNum == partNum).FirstOrDefaultAsync();
        }

        public Task<int> SavePieceAsync(Piece temp)
        {
            return _database.InsertAsync(temp);
        }
    }
}

数据库测试.xaml.cs


using Xamarin.Forms;
using Xamarin.Forms.Xaml;

namespace TestApp1
{
    [XamlCompilation(XamlCompilationOptions.Compile)]
    public partial class DatabaseTest : ContentPage
    {

        protected override async void OnAppearing()
        {
            base.OnAppearing();

            listView.ItemsSource = await App.PieceDatabase.GetAllPieces();
        }

        public DatabaseTest()
        {
            InitializeComponent();
        }

        async void Handle_ItemTapped(object sender, ItemTappedEventArgs e)
        {
            if (e.Item == null)
                return;

            await DisplayAlert("Item Tapped", "An item was tapped.", "OK");

            //Deselect Item
            ((ListView)sender).SelectedItem = null;
        }
    }
}

数据库测试.xaml

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             xmlns:d="http://xamarin.com/schemas/2014/forms/design"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             mc:Ignorable="d"
             x:Class="TestApp1.DatabaseTest">
    <StackLayout Margin="20,35,20,20">
        <ListView x:Name="listView">
            <ListView.ItemTemplate>
                <DataTemplate>
                    <TextCell Text="{Binding PartNum}"
                              Detail="{Binding Url}"
                              />
                </DataTemplate>
            </ListView.ItemTemplate>

        </ListView>
    </StackLayout>
</ContentPage>

标签: c#sqlitexamarinxamarin.android

解决方案


您必须将数据库复制到文件位置。

首先,我建议将您的 db3 文件放在 Resources/Raw 文件夹中,因为它会使复制稍微容易一些。此外,Android 资源只能使用小写字母、数字和下划线,并且必须以字母开头,因此将您的 db 文件名更改为 lego_parts.db3 以供初学者使用。

然后在 MainActivity 的 OnCreate 中,执行以下操作:

var dbPath = Path.Combine (System.Environment.GetFolderPath (System.Environment.SpecialFolder.Personal), "lego_parts.db3"); // FILE NAME TO USE WHEN COPIED
var s = Resources.OpenRawResource(Resource.Raw.lego_parts);  // DATA FILE RESOURCE ID
if (!System.IO.File.Exists(dbPath)) {
    FileStream writeStream = new FileStream(dbPath, FileMode.OpenOrCreate, FileAccess.Write);
    ReadWriteStream(s, writeStream);
}

并将以下方法添加到 MainActivity 类:

private void ReadWriteStream(Stream readStream, Stream writeStream)
{
    int Length = 256;
    Byte[] buffer = new Byte[Length];
    int bytesRead = readStream.Read(buffer, 0, Length);
    // write the required bytes
    while (bytesRead > 0)
    {
        writeStream.Write(buffer, 0, bytesRead);
        bytesRead = readStream.Read(buffer, 0, Length);
    }
    readStream.Close();
    writeStream.Close();
}

然后,您可以使用 dbPath 作为文件路径连接到您的数据库。

在 iOS 上,您可以将 lego_parts.db3 放在 iOS 项目的根文件夹中,然后在 AppDelegate.FinishedLaunching 方法中使用以下代码复制它:

var dbPath = Path.Combine (System.Environment.GetFolderPath (System.Environment.SpecialFolder.Personal), "lego_parts.db3");
var appDir = NSBundle.MainBundle.ResourcePath;
var seedFile = Path.Combine(appDir, "lego_parts.db3");
if (!File.Exists(dbPath) && File.Exists(seedFile))
    File.Copy(seedFile, dbPath);

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