首页 > 解决方案 > 玩家不会坚持移动平台

问题描述

我正在尝试创建一个可以让玩家自己移动的平台。无论是水平的,还是垂直的。我试图通过将玩家的父级设置为平台来做到这一点,但玩家并没有坚持下去。这是我正在尝试使用的代码:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Platform : MonoBehaviour
{
    public GameObject player;
    public GameObject platformAnchor;
    public float movementSpeed;

    void Update()
    {
        transform.position = Vector3.Lerp(transform.position, platformAnchor.transform.position, (Time.deltaTime * movementSpeed));
    }

    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject == player)
        {
            other.transform.parent = transform;
        }
    }

    private void OnTriggerExit(Collider other)
    {
        if (other.gameObject == player)
        {
            other.transform.parent = null;
        }
    }
}

标签: c#unity3dgame-physics

解决方案


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