首页 > 解决方案 > 由于某种原因,Firebase 云消息传递根本无法在 IOS 上运行

问题描述

我想在 iOS 应用程序中实现 Firebase 消息传递,但遇到了一个棘手的问题。

我按照 两个视频进行了操作,但没有收到任何通知(弹出窗口或收到通知的控制台指示)。

这是我的 AppDelegate.swift:

//
//  AppDelegate.swift
//

import UIKit
import Firebase
import UserNotifications
import FirebaseMessaging

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?
    var orientationLock = UIInterfaceOrientationMask.all
    let gcmMessageIDKey = "gcm.message_id"
    func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
            return self.orientationLock
    }


    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        FirebaseApp.configure()

        if #available(iOS 10.0, *) {
          // For iOS 10 display notification (sent via APNS)
          UNUserNotificationCenter.current().delegate = self

          let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
          UNUserNotificationCenter.current().requestAuthorization(
            options: authOptions,
            completionHandler: {_, _ in })
        } else {
          let settings: UIUserNotificationSettings =
          UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
          application.registerUserNotificationSettings(settings)
        }

        application.registerForRemoteNotifications()
        Messaging.messaging().delegate = self


        return true
    }

    func applicationWillResignActive(_ application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(_ application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(_ application: UIApplication) {
        // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(_ application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(_ application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }


}

extension AppDelegate : MessagingDelegate{
    func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
      print("Firebase registration token: \(fcmToken)")

      let dataDict:[String: String] = ["token": fcmToken]
      NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDict)
      // TODO: If necessary send token to application server.
      // Note: This callback is fired at each app startup and whenever a new token is generated.
    }
    func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage) {
        print("Message data: \(remoteMessage.appData)")
    }
}


@available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {

  // Receive displayed notifications for iOS 10 devices.
  func userNotificationCenter(_ center: UNUserNotificationCenter,
                              willPresent notification: UNNotification,
    withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
    let userInfo = notification.request.content.userInfo

    // With swizzling disabled you must let Messaging know about the message, for Analytics
    // Messaging.messaging().appDidReceiveMessage(userInfo)

    // Print message ID.
    if let messageID = userInfo[gcmMessageIDKey] {
      print("Message ID: \(messageID)")
    }

    // Print full message.
    print(userInfo)

    // Change this to your preferred presentation option
    completionHandler([])
  }

  func userNotificationCenter(_ center: UNUserNotificationCenter,
                              didReceive response: UNNotificationResponse,
                              withCompletionHandler completionHandler: @escaping () -> Void) {
    let userInfo = response.notification.request.content.userInfo
    // Print message ID.
    if let messageID = userInfo[gcmMessageIDKey] {
      print("Message ID: \(messageID)")
    }

    // Print full message.
    print(userInfo)

    completionHandler()
  }
}

我已将 APNS 密钥添加到 Firebase,验证了权利等。

有趣的是,这曾经有效,但没有。

任何指针将不胜感激!

标签: iosswiftfirebasefirebase-cloud-messaging

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