首页 > 解决方案 > 如何在android中向动作栏发出警报

问题描述

我的操作栏中有一个通知菜单,我想在收到新通知时向它发出警报,如何在操作栏中发出警报?

我想要三点按钮中的警报 在此处输入图像描述

并在通知按钮中 在此处输入图像描述

标签: androidandroid-studio

解决方案


您必须在工具栏上放置一个通知图标才能轻松显示。尝试这个:

 public boolean onCreateOptionsMenu(Menu menu) {
    //inflate menu
    getMenuInflater().inflate(R.menu.menu_my, menu);

    // Get the notifications MenuItem and LayerDrawable (layer-list)
    MenuItem item = menu.findItem(R.id.action_notifications);
    LayerDrawable icon = (LayerDrawable) item.getIcon();

    // Update LayerDrawable's BadgeDrawable
    Utils2.setBadgeCount(this, icon, 2);

    return true;
}

menu_my.xml:_

<menu xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    tools:context=".MainActivity">
    <item
        android:id="@+id/action_notifications"
        android:icon="@drawable/ic_menu_notifications"
        android:title="Notifications"
        app:showAsAction="always" />
</menu>

此类方便地制作BadgeDrawable

public class BadgeDrawable extends Drawable {

    private float mTextSize;
    private Paint mBadgePaint;
    private Paint mTextPaint;
    private Rect mTxtRect = new Rect();

    private String mCount = "";
    private boolean mWillDraw = false;

    public BadgeDrawable(Context context) {
        //mTextSize = context.getResources().getDimension(R.dimen.badge_text_size);
        mTextSize = 12F;

        mBadgePaint = new Paint();
        mBadgePaint.setColor(Color.RED);
        mBadgePaint.setAntiAlias(true);
        mBadgePaint.setStyle(Paint.Style.FILL);

        mTextPaint = new Paint();
        mTextPaint.setColor(Color.WHITE);
        mTextPaint.setTypeface(Typeface.DEFAULT_BOLD);
        mTextPaint.setTextSize(mTextSize);
        mTextPaint.setAntiAlias(true);
        mTextPaint.setTextAlign(Paint.Align.CENTER);
    }

    @Override
    public void draw(Canvas canvas) {
        if (!mWillDraw) {
            return;
        }

        Rect bounds = getBounds();
        float width = bounds.right - bounds.left;
        float height = bounds.bottom - bounds.top;

        // Position the badge in the top-right quadrant of the icon.
        float radius = ((Math.min(width, height) / 2) - 1) / 2;
        float centerX = width - radius - 1;
        float centerY = radius + 1;

        // Draw badge circle.
        canvas.drawCircle(centerX, centerY, radius, mBadgePaint);

        // Draw badge count text inside the circle.
        mTextPaint.getTextBounds(mCount, 0, mCount.length(), mTxtRect);
        float textHeight = mTxtRect.bottom - mTxtRect.top;
        float textY = centerY + (textHeight / 2f);
        canvas.drawText(mCount, centerX, textY, mTextPaint);
    }

    /*
    Sets the count (i.e notifications) to display.
     */
    public void setCount(int count) {
        mCount = Integer.toString(count);

        // Only draw a badge if there are notifications.
        mWillDraw = count > 0;
        invalidateSelf();
    }

    @Override
    public void setAlpha(int alpha) {
        // do nothing
    }

    @Override
    public void setColorFilter(ColorFilter cf) {
        // do nothing
    }

    @Override
    public int getOpacity() {
        return PixelFormat.UNKNOWN;
    }
}

这个类有助于设置数字。

public class Utils2 {
    public static void setBadgeCount(Context context, LayerDrawable icon, int count) {

        BadgeDrawable badge;

        // Reuse drawable if possible
        Drawable reuse = icon.findDrawableByLayerId(R.id.ic_badge);
        if (reuse != null && reuse instanceof BadgeDrawable) {
            badge = (BadgeDrawable) reuse;
        } else {
            badge = new BadgeDrawable(context);
        }

        badge.setCount(count);
        icon.mutate();
        icon.setDrawableByLayerId(R.id.ic_badge, badge);
    }


}

推荐阅读