首页 > 解决方案 > 未找到资产图片

问题描述

我该如何解决这个错误?现在我正在尝试在我的模拟器上加载图像,但它根本不显示。它只是白色的,我不明白项目是否加载不好或者只是 pubspec.yamls 错误

Please correct the pubspec.yaml file at /Users/ralucasanda/food4me/pubspec.yaml
exit code 1
[food4me] flutter packages get
Error detected in pubspec.yaml:
Error on line 46, column 4: Expected a key while parsing a block mapping.
   ╷
46 │    assets:
   │    ^
   ╵
Please correct the pubspec.yaml file at /Users/ralucasanda/food4me/pubspec.yaml
exit code 1

我空间任何方法仍然没有 在此处输入图像描述

这是我的 pubspec.yaml 代码,我不明白代码有什么问题。

name: food4me
description: A new Flutter project.

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.1.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter
  firebase_auth: ^0.15.5+3
    

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^0.1.2

dev_dependencies:
  flutter_test:
    sdk: flutter


# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/
  #  - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

标签: flutter

解决方案


您必须在 pubspec.yaml 中添加图像并在代码中使用它之前运行 pub get,就像这样

assets:
    - assets/images/background.png


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