首页 > 解决方案 > 无法使用 Visual Studio 2019.7.2 编译虚幻引擎 4.25

问题描述

当我尝试使用 Visual Studio 版本 219 点 7 点 2 编译虚幻引擎版本 4 点 25 点 (4.25) 时,出现以下错误。(vs2019.7.2) 或 (16.7.2)。

Microsoft Visual Studio 社区 2019 版本 16.7.2

有谁知道如何编译这个?

1>------ Build started: Project: HVS, Configuration: Development_Editor x64 ------
1>Using 'git status' to determine working set for adaptive non-unity build (C:\repos).
1>Invalidating makefile for HVSEditor (VisualStudioDTE.Build.cs modified)
1>Building HVSEditor and ShaderCompileWorker...
1>Using Visual Studio 2019 14.27.29111 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
1>Building 5 actions with 12 processes...
1>  [1/5] dte80a.tlh
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command "C:\WINDOWS\System32\chcp.com 65001 >NUL 
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(46,5): error MSB3073:  C:\repos\Engine\Build\BatchFiles\Build.bat -Target="HVSEditor Win64 Development -Project=\"C:\Users\decil\Desktop\HVS_Game\HVS.uproject\"" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6.
1>Done building project "HVS.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========

标签: c++visual-studiovisual-studio-2019unreal-engine4unreal-engine5

解决方案


尝试删除目录“Engine\Intermediate\Build\Win64\UE4Editor\Development\VisualStudioDTE”并重建。


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