首页 > 解决方案 > 尝试实现观察者模式并得到分段错误(请帮助)c ++

问题描述

我正在尝试学习 c++,因此,我尝试从《游戏编程模式》一书中实现观察者模式,但我总是遇到分段错误。

搜索周围我看到当程序尝试访问未分配的内存时会发生分段错误。所以我努力修复它,但我做不到。有人可以帮助我吗?

这是我的代码:

观察者.h

#ifndef OBSERVER_H
#define OBSERVER_H

#include "EntityAndEvent.h"
#include "Subjects.h"

class Observer
{
private:
    Observer* next_;
public:
    Observer()
    : next_(nullptr)
    {}

    virtual void onNotify(const Entity& entity, Event::Type event) = 0;


    // Other stuff...
    friend class Subjects;
};

#endif

成就.cpp

#ifndef ACHIEVEMENTS_CPP
#define ACHIEVEMENTS_CPP

#include "Observer.h"
#include <vector>

class Achievements : public Observer
{
public:
    enum Type{
        FELL_OFF,
        AWAKE_ON
    };
private:
    std::vector<Type> done{};
public:
    virtual void onNotify(const Entity&, Event::Type);
    void unlock(Achievements::Type);
    void printDone();
};

void Achievements::onNotify(const Entity& entity, const Event::Type event) 
{
    switch (event)
    {
    case Event::Type::ENTITY_FELL:
        if(entity.isHero())
            unlock(Achievements::Type::FELL_OFF);
        break;
    case Event::Type::ENTITY_AWAKE:
        if(entity.isHero())
            unlock(Achievements::Type::AWAKE_ON);
        break;
    
    default:
        break;
    }
};

void Achievements::unlock(Achievements::Type achiev) 
{
    done.push_back(achiev);
}

void Achievements::printDone() 
{
    // assert(done.size());
    for(size_t i{0}; i < done.size(); i++)
    {
        std::cout << done[i] << "\n";
    }
};

EntityAndEvent.cpp(我创建它只是为了与观察者和主题一起工作)

#ifndef ENTITY_AND_EVENT_H
#define ENTITY_AND_EVENT_H

class Entity
{
public:
    inline const bool isHero() const {return true;}
};

class Event
{
public:
    enum Type{
        ENTITY_FELL,
        ENTITY_AWAKE
    };

};

#endif

主题.h

#ifndef SUBJECT_H
#define SUBJECT_H

#include "Observer.h"

#include <vector>

class Observer;

class Subjects
{
private:
    // when implements this, prefer to use linked list or another optimized algorithms
    Observer* head_{};

protected:
    void notify(const Entity& Entity, Event::Type event);
    
public:
    Subjects() : head_(NULL)
    {};
    ~Subjects() {}

    void addObserver(Observer* observer);


    // const int getNumObs() const {return num_obs_;}
};
#endif

主题.cpp

#include "Subjects.h"
#include <cassert>

void Subjects::notify(const Entity& entity, Event::Type event) 
{
    Observer* observer = head_;
    while (observer != NULL)
    {
        observer->onNotify(entity, event);
        observer = observer->next_;
    };
};

void Subjects::addObserver(Observer* observer) 
{
    if (head_ != nullptr)
        observer->next_ = head_;
    head_ = observer;
};

Physics.cpp(我创建它只是为了填充主题)

#ifndef PHYSICS_H
#define PHYSICS_H

#include "Subjects.h"
#include "EntityAndEvent.h"

class Physics: public Subjects
{
private:
    
public:

    void update(const Entity& entity)
    {
        if (entity.isHero())
        {
            notify(entity, Event::Type::ENTITY_AWAKE);
        };
    };

};

#endif

主文件

#include "Observer.h"
#include "Achievements.h"
#include "Achievements.cpp"
#include "EntityAndEvent.h"
#include "Physics.h"
#include "Subjects.h"
#include "Subjects.cpp"

int main()
{
    Physics *p{};
    Entity e{};
    Achievements *achiev{};
    p->addObserver(achiev);
    p->update(e);
    

    return 0;
}

标签: gccsegmentation-faultgdbobserver-pattern

解决方案


随着Physics *p{};您声明一个指针,但它当前不指向有效对象(它正在被初始化为nullptrhere)。因此,调用 p->addObserver 会导致分段错误。您应该能够通过在调试器中运行程序来确认这一点。

你为什么在这里使用指针?更改Physics *p{};Physics p{};


免责声明:由于您的代码绝对不是最小示例,因此我没有查看整个代码,甚至没有尝试编译它。我只是发布一个答案,因为main函数中存在明显错误(使用无效指针)导致分段错误。


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