linux - Linux Socket 超时适用于 WSL,但不适用于 Ubuntu
问题描述
我尝试在没有服务器的情况下运行 TCP 客户端。这个想法只是定期尝试连接。为此,客户端尝试连接到 localhost 上的端口 1500。
一段代码:
// Create socket
if ((create_socket=socket (AF_INET, SOCK_STREAM, PF_UNSPEC)) > 0)
printf ("Socket created\n");
address.sin_family = AF_INET;
address.sin_port = htons (1500);
inet_aton (argv[1], &address.sin_addr);
// Connect to server
connect ( create_socket,
(struct sockaddr *) &address,
sizeof (address));
FD_ZERO(&fdset);
FD_SET(create_socket, &fdset);
tv.tv_sec = 2; /* 2 seconds timeout */
tv.tv_usec = 0;
rv = select(create_socket + 1, NULL, &fdset, NULL, &tv);
if (rv == 1)
{
int so_error;
socklen_t len = sizeof so_error;
getsockopt(create_socket, SOL_SOCKET, SO_ERROR, &so_error, &len);
if (so_error == 0)
{
printf ("Connection with server (%s) established \n",
inet_ntoa (address.sin_addr));
}
else
{
printf("Error on connect: unsuccessfull\n");
close (create_socket);
continue;
}
}
else if (rv == 0)
{
printf("Timeout on connect\n");
close (create_socket);
continue;
}
else
{
printf("Error on connect\n");
close (create_socket);
continue;
}
我已经在 WSL 上的 Ubuntu 18.04 中设置了它。在那里,代码等待select
定义的 2 秒超时并返回适当的返回值。(0 超时,1 连接)。在 WSL 和 VMware 上的返回值为connect
-1。在 Ubuntu 18 (VMware) 中,该行没有停顿。在任何情况下,即使没有任何服务器监听该端口,我也会立即得到返回值 1。
为什么会有这种差异?
稍后在该代码中有类似的行为:
tv.tv_sec = 2;
tv.tv_usec = 0;
if (setsockopt(create_socket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof tv) < 0)
{
printf("Error on setsockopt SO_RCVTIMEO");
exit(EXIT_FAILURE);
}
// INNER LOOP: Receive data
do
{
size = recv(create_socket, buffer, BUF-1, 0);
if( size > 0)
{
buffer[size] = '\0';
printf ("Message received: %s\n", buffer);
}
else if (size == -1)
{
// on VMware, errno is 107 if there is no server, but coming to that line was not intended
printf ("Timeout\n");
}
else //
{
printf("Server offline\n");
// GO BACK TO OUTER LOOP and reconnect
break;
}
在这里,在 WSL 中recv
,等待任何传入数据最多需要 2 秒。(但仅当上述块(连接,选择)指示有效连接时)在 VMware 中,我直接得到反馈。(即使没有连接)
它只是偶然在 WSL 上工作吗?
参数包含服务器 IP,为 127.0.0.1。
lsof
显示没有连接。
2020-11-18 更新
#include <iostream>
#include <vector>
#include <string>
#include <sys/types.h>
#include <sys/socket.h>
#include <cstring>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <fcntl.h>
#define BUF 1024
using namespace std;
int main (int argc, char **argv) {
int create_socket;
char *buffer = (char*)malloc(BUF);
struct sockaddr_in address;
int size;
int rv;
struct timeval tv;
fd_set fdset;
// HERE STARTS THE OUTER LOOP - Connect and restart connection
do
{
// Create socket
if ((create_socket=socket (AF_INET, SOCK_STREAM, PF_UNSPEC)) > 0)
printf ("Socket created\n");
address.sin_family = AF_INET;
address.sin_port = htons (15000);
inet_aton ("127.0.0.1", &address.sin_addr);
// Connect to server
int flags = fcntl(create_socket, F_GETFL, 0);
if (flags == -1) return false;
rv = connect ( create_socket,
(struct sockaddr *) &address,
sizeof (address));
printf ("Connect. rv = %i\n", rv);
if (rv == -1)
{
switch (errno)
{
case ECONNREFUSED: printf ("errno = %i (ECONNREFUSED)\n", errno); break;
default: printf ("errno = %i (ECONNREFUSED)\n", errno); break;
}
}
FD_ZERO(&fdset);
FD_SET(create_socket, &fdset);
tv.tv_sec = 2;
tv.tv_usec = 0;
rv = select(create_socket + 1, NULL, &fdset, NULL, &tv);
if (rv == 1)
{
int so_error;
socklen_t len = sizeof so_error;
getsockopt(create_socket, SOL_SOCKET, SO_ERROR, &so_error, &len);
if (so_error == 0)
{
printf ("Connection with server (%s) established \n",
inet_ntoa (address.sin_addr));
}
else
{
printf("Error on connect: unsuccessfull\n");
close (create_socket);
continue;
}
}
else if (rv == 0)
{
printf("Timeout on connect\n");
close (create_socket);
continue;
}
else
{
printf("Error on connect\n");
close (create_socket);
continue;
}
if (setsockopt(create_socket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&tv, sizeof tv) < 0)
{
printf("Error on setsockopt SO_RCVTIMEO");
exit(EXIT_FAILURE);
}
// INNER LOOP: Receive data
do
{
size = recv(create_socket, buffer, BUF-1, 0);
if( size > 0)
{
buffer[size] = '\0';
printf ("Data received: %s\n", buffer);
}
else if (size == -1)
{
printf ("Timeout\n");
}
else //
{
printf("Server offline\n");
// GO BACK TO OUTER LOOP and reconnect
break;
}
} while (strcmp (buffer, "quit\n") != 0);
close (create_socket);
} while (strcmp (buffer, "quit\n") != 0);
return EXIT_SUCCESS;
}
在 WSL 中,输出是
Socket created
Connect. rv = -1
errno = 111 (ECONNREFUSED)
然后 2 秒后什么都没有
Timeout on connect
Socket created
Connect. rv = -1
errno = 111 (ECONNREFUSED)
又没有 2 秒...
VMware 中的输出
Socket created
Connect. rv = -1
errno = 111 (ECONNREFUSED)
Connection with server (127.0.0.1) established
Timeout
Timeout
Timeout
Timeout
没有超时的地方。
超时的想法是尝试定期连接,但不是尽可能快。
解决方案
很明显有什么不对errno = 111 (ECONNREFUSED)
的时候紧跟着Connection with server (127.0.0.1) established.
当connect
返回-1
and errno
is NOTEINPROGRESS
你不应该使用select
and getsockopt(...SO_ERROR...)
。根据https://man7.org/linux/man-pages/man2/connect.2.html,这仅记录在EINPROGRESS
.
在真正的 Linux 和 WSL 上,您都会errno = 111 (ECONNREFUSED)
在失败后得到connect
. 我认为 WSL 中的超时错误,因为已经报告了错误(连接被拒绝),因此等待结果没有意义。但由于未指定行为,它可能取决于实现。
如果你想在下一次连接尝试之前有一个延迟,你不应该使用select
但例如sleep
然后重复循环。
我建议这样的事情:
rv = connect ( create_socket,
(struct sockaddr *) &address,
sizeof (address));
printf ("Connect. rv = %i\n", rv);
if (rv == -1)
{
switch (errno)
{
case ECONNREFUSED: printf ("errno = %i (ECONNREFUSED) %s\n", errno, strerror(errno)); break;
default: printf ("errno = %i (other) %s\n", errno, strerror(errno)); break;
}
if(errno != EINPROGRESS)
{
sleep(10); // chose a suitable delay before next connection attempt
continue;
}
}
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