javascript - JavaScript 数组到 WebAssembly
问题描述
我目前正在尝试实现 JavaScript 数组的二维 FFT。尽管在 JS 中是可行的,但矩阵通常足够大(例如,3000x4000),这使得它有点慢。我想过在 C 中获得 2D FFT 并使用 WebAssembly 来加速它。
2D FFT 实现来自http://paulbourke.net/miscellaneous/dft/。我做了一些修改,以在不同的指针中有实数和虚数。我在这里粘贴代码:
/*-------------------------------------------------------------------------
Perform a 2D FFT inplace given a complex 2D array
The direction dir, 1 for forward, -1 for reverse
The size of the array (nx,ny)
*/
#include <stdlib.h>
#include <math.h>
/* This computes an in-place complex-to-complex FFT */
int FFT(int dir,int m, double *x,double *y)
{
long nn,i,i1,j,k,i2,l,l1,l2;
double c1,c2,tx,ty,t1,t2,u1,u2,z;
/* Calculate the number of points */
nn = 1;
for (i=0;i<m;i++)
nn *= 2;
/* Do the bit reversal */
i2 = nn >> 1;
j = 0;
for (i=0;i<nn-1;i++) {
if (i < j) {
tx = x[i];
ty = y[i];
x[i] = x[j];
y[i] = y[j];
x[j] = tx;
y[j] = ty;
}
k = i2;
while (k <= j) {
j -= k;
k >>= 1;
}
j += k;
}
/* Compute the FFT */
c1 = -1.0;
c2 = 0.0;
l2 = 1;
for (l=0;l<m;l++) {
l1 = l2;
l2 <<= 1;
u1 = 1.0;
u2 = 0.0;
for (j=0;j<l1;j++) {
for (i=j;i<nn;i+=l2) {
i1 = i + l1;
t1 = u1 * x[i1] - u2 * y[i1];
t2 = u1 * y[i1] + u2 * x[i1];
x[i1] = x[i] - t1;
y[i1] = y[i] - t2;
x[i] += t1;
y[i] += t2;
}
z = u1 * c1 - u2 * c2;
u2 = u1 * c2 + u2 * c1;
u1 = z;
}
c2 = sqrt((1.0 - c1) / 2.0);
if (dir == 1)
c2 = -c2;
c1 = sqrt((1.0 + c1) / 2.0);
}
/* Scaling for forward transform */
if (dir == 1) {
for (i=0;i<nn;i++) {
x[i] /= (double)nn;
y[i] /= (double)nn;
}
}
return 0;
}
int FFT2D(double **c_real, double **c_imag, int nx, int ny, int dir)
{
int i,j,m;
double *real,*imag;
/* Transform the rows */
real = (double *)malloc(nx * sizeof(double));
imag = (double *)malloc(nx * sizeof(double));
m = log(nx)/log(2);
for (j=0;j<ny;j++) {
for (i=0;i<nx;i++) {
real[i] = c_real[j][i];
imag[i] = c_imag[j][i];
}
FFT(dir,m,real,imag);
for (i=0;i<nx;i++) {
c_real[j][i] = real[i];
c_imag[j][i] = imag[i];
}
}
free(real);
free(imag);
/* Transform the columns */
real = (double *)malloc(ny * sizeof(double));
imag = (double *)malloc(ny * sizeof(double));
m = log(ny)/log(2);
for (i=0;i<nx;i++) {
for (j=0;j<ny;j++) {
real[j] = c_real[j][i];
imag[j] = c_imag[j][i];
}
FFT(dir,m,real,imag);
for (j=0;j<ny;j++) {
c_real[j][i] = real[j];
c_imag[j][i] = imag[j];
}
}
free(real);
free(imag);
return 0;
}
int HL_2DFFT(double **real, double **imag, double **real_ptr, double **imag_ptr, int nx, int ny, int nx_pw2, int ny_pw2){
int i, j, diff_nx, diff_ny;
diff_nx = nx_pw2 - nx;
diff_ny = ny_pw2 - ny;
// copy matrix and expand to power of 2.
for (i = diff_ny/2; i < ny; ++i) {
for (j = 0; j < nx_pw2; ++j) {
if(j<diff_nx/2){
real_ptr[i][j] = real[i-(diff_ny/2)][0];
imag_ptr[i][j] = imag[i-(diff_ny/2)][0];
}
else if(j>(diff_nx/2 - 1) && j<nx){
real_ptr[i][j] = real[i-(diff_ny/2)][j-(diff_nx/2)];
imag_ptr[i][j] = imag[i-(diff_ny/2)][j-(diff_ny/2)];
} else{
real_ptr[i][j] = real[i-(diff_ny/2)][nx-1];
imag_ptr[i][j] = imag[i-(diff_ny/2)][nx-1];
}
}
};
// Top padding
for(i=0; i<diff_ny/2;++i){
for (j = 0; j < nx_pw2; ++j) {
real_ptr[i][j] = real_ptr[diff_ny/2][j];
imag_ptr[i][j] = imag_ptr[diff_ny/2][j];
};
};
// Bottom padding
for(i=ny; i<ny_pw2;++i){
for (j = 0; j < nx_pw2; ++j) {
real_ptr[i][j] = real_ptr[ny-1][j];
imag_ptr[i][j] = imag_ptr[ny-1][j];
};
};
FFT2D(real_ptr, imag_ptr, nx_pw2, ny_pw2, 1);
return 0;
}
当我在 C 中传递二维数组的指针时,这些函数可以很好地使用 Emscripten 编译并工作。我现在的问题是,虽然我已经看到了如何将 JS 数组(1D)传递给 WebAssembly 中的指针的示例,并制作了它有效,我不确定如何为数组数组(或二维数组)执行此操作。我认为它必须作为 C 函数转换为指针指针,但我不确定如何在 JS 端执行此操作。我尝试使用https://github.com/frederikhermans/js-kiss-fft2中的 _malloc 和 _free 函数为数组分配内存。我粘贴功能:
/** Create a heap array from the array ar. */
function allocFromArray(ar) {
/* Allocate */
var nbytes = ar.length * ar.BYTES_PER_ELEMENT;
var heapArray = alloc(nbytes);
/* Copy */
heapArray.set(new Uint8Array(ar.buffer));
return heapArray;
};
/** Allocate a heap array to be passed to a compiled function. */
function alloc(nbytes) {
var ptr = Module._malloc(nbytes);
return new Uint8Array(Module.HEAPU8.buffer, ptr, nbytes);
};
/** Free a heap array. */
function free(heapArray) {
Module._free(heapArray.byteOffset);
};
function hl_2dfft(data){
let nx = data[0].length;
let ny = data.length;
let nx_pw2 = Math.pow(2, Math.ceil(Math.log2(nx)));
let ny_pw2 = Math.pow(2, Math.ceil(Math.log2(ny)));
let heap_real = allocFromArray(data.map(x => allocFromArray(x)));
let heap_imag = allocFromArray(new Array(ny).map(x => allocFromArray(new Array(nx))));
let heap_spectrum_real = allocFromArray(new Array(ny_pw2).map(x => allocFromArray(new Array(nx_pw2))));
let heap_spectrum_imag = allocFromArray(new Array(ny_pw2).map(x => allocFromArray(new Array(nx_pw2))));
_HL_2DFFT(heap_real.byteOffset, heap_imag.byteOffset, heap_spectrum_real.byteOffset, heap_spectrum_real.byteOffset, nx, ny, nx_pw2, ny_pw2);
}
作为可变数据,JS中的数组数组。hl_2dfft 函数返回错误消息: 未捕获的 RuntimeError: memory access out of bounds
任何帮助将非常感激!
解决方案
对于任何感兴趣的人,我找不到任何与如何将指针指针传递给 WASM 相关的内容,而且我可以尝试的任何东西到目前为止都不起作用。目前,我已经实现了 0__ 给出的解决方案,即展平 JS 数组(使用下面的展平函数)并将单个指针传递给 WASM。
const flatten = function(arr, result = []) {
for (let i = 0, length = arr.length; i < length; i++) {
const value = arr[i];
if (Array.isArray(value)) {
flatten(value, result)
} else {
result.push(value)
}
};
return result;
};
如果您将大型数组存储为 JS 中的数组数组,这会带来一些不便,即需要花费一些时间来线性化大型数组,但是在 JS 端创建一个指针指针似乎并非易事。如果有人知道解决方法,那仍然会很棒。