首页 > 解决方案 > Unity IronSource Ads iOS 初始化错误

问题描述

我正在尝试将 IronSource 广告集成到我的 Unity 项目中。当我构建我的应用程序,在 XCode 中打开它并在我的 iPhone 6s 上运行它进行测试时,我收到一条消息,告诉我 IronSource API 没有插页式广告。错误消息是:
“(日期)AdManager(<- 我的脚本名称)[ironSource SDK] API:IronSource:hasINterstitial false”
此外,插页式广告未初始化。所以“IronSource.Agent.isInterstitialReady()”保持为假。我究竟做错了什么?我已经导入了 SDK,并编写了这个脚本(C#):

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AdManager : MonoBehaviour
{
private string AppKey = "MY_APP_ID";
void Start()
{
    Invoke("InitInterstitial", 4);
}

#region interstitial
private void InitInterstitial()
{
    IronSource.Agent.init(AppKey, IronSourceAdUnits.INTERSTITIAL);
    while (!IronSource.Agent.isInterstitialReady()) { Debug.Log("Initializing..."); }
    Debug.Log("Initialized!");
    IronSource.Agent.loadInterstitial();
    Debug.Log("Loaded!");
}

void OnEnable()
{
    IronSourceEvents.onInterstitialAdReadyEvent += InterstitialAdReadyEvent;
    IronSourceEvents.onInterstitialAdLoadFailedEvent += InterstitialAdLoadFailedEvent;
    IronSourceEvents.onInterstitialAdShowSucceededEvent += InterstitialAdShowSucceededEvent;
    IronSourceEvents.onInterstitialAdShowFailedEvent += InterstitialAdShowFailedEvent;
    IronSourceEvents.onInterstitialAdClickedEvent += InterstitialAdClickedEvent;
    IronSourceEvents.onInterstitialAdOpenedEvent += InterstitialAdOpenedEvent;
    IronSourceEvents.onInterstitialAdClosedEvent += InterstitialAdClosedEvent;
}

//Invoked when the initialization process has failed.
//@param description - string - contains information about the failure.
void InterstitialAdLoadFailedEvent(IronSourceError error)
{
    Debug.LogError("ERROR!!__: " + error);
}
//Invoked right before the Interstitial screen is about to open.
void InterstitialAdShowSucceededEvent()
{
}
//Invoked when the ad fails to show.
//@param description - string - contains information about the failure.
void InterstitialAdShowFailedEvent(IronSourceError error)
{
}
// Invoked when end user clicked on the interstitial ad
void InterstitialAdClickedEvent()
{
}
//Invoked when the interstitial ad closed and the user goes back to the application screen.
void InterstitialAdClosedEvent()
{
}
//Invoked when the Interstitial is Ready to shown after load function is called
void InterstitialAdReadyEvent()
{
    Debug.Log("_______READY!_____");
}
//Invoked when the Interstitial Ad Unit has opened
void InterstitialAdOpenedEvent()
{
}

public void ShowInterstitial()
{
    IronSource.Agent.showInterstitial();
}

#endregion

}

(Debug.Logs 仅用于调试我的问题)感谢您的帮助!

标签: iosxcodeunity3dironsource

解决方案


看起来while循环永远不会结束。实际触发广告请求的函数是:

IronSource.Agent.loadInterstitial();

尝试执行以下操作:

private void InitInterstitial()
{
    IronSource.Agent.init(AppKey, IronSourceAdUnits.INTERSTITIAL);
    Debug.Log("Initializing..."); }    
    IronSource.Agent.loadInterstitial();
}

//Invoked when the Interstitial is Ready to shown after load function is called
void InterstitialAdReadyEvent()
{
    Debug.Log("Ad Loaded");
}

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