首页 > 解决方案 > 我无法修改函数中的变量,因此当它返回主函数时,while 的条件永远不会满足

问题描述

基本上我希望变量'End'来控制while循环。在 while 循环中,有一个函数被调用来检查多个事物(游戏是否井字游戏),当函数看到 tris 或表已满(平局)时,如果有人获胜,它应该将变量 'End' 更改为 -1 或 - 2如果是平局,那么游戏应该结束。(这不会发生)


                printf("TURN %u\n", COUNT);      //conta turno (inglese)

                printf("Player %d:\n", Start_Num);      //giocata player1
                printf("ROW: ");
                scanf("%u", &ROW);
                    if (ROW > 2){
                        puts("ENTER A VALID VALUE (BETWEEN 0 AND 2)");  //decisione mossa
                        scanf("%u", &ROW);
                    }
                printf("COLUMN: ");
                scanf("%u", &COLUMN);
                    if (COLUMN > 2){
                        puts("ENTER A VALID VALUE (BETWEEN 0 AND 2)");
                        scanf("%u", &COLUMN);
                    }
                    if (Start_Num == 1){                    //assegnazione mossa all'array
                        TABLE[ROW][COLUMN] = P1_SIGN;
                         }
                    else {  
                        TABLE[ROW][COLUMN] = P2_SIGN;
                    }

                Print_Table_Full(TABLE);        //funzioni
                Verify_Win_Or_Tie(TABLE, P1_SIGN, P2_SIGN, End, Counter_Obj);
                


                    COUNT++;
            } 

while 循环不完整,但无论如何它应该可以工作



    if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN){   //prima riga
                puts("PLAYER 1 WINS\n");  
                End = -1;                                //valore di vincita
    }
    if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

     if(TABLE[1][0] && TABLE[1][1] && TABLE[1][2] == P1_SIGN){   //seconda riga
                puts("PLAYER 1 WINS\n");   
                End = -1; 
    }
    if(TABLE[1][0] && TABLE[1][1] && TABLE[1][2] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

     if(TABLE[2][0] && TABLE[2][1] && TABLE[2][2] == P1_SIGN){   //terza riga
                puts("PLAYER 1 WINS\n");
                End = -1;    
    }
    if(TABLE[2][0] && TABLE[2][1] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

    if(TABLE[0][0] && TABLE[1][0] && TABLE[2][0] == P1_SIGN){   //prima colonna
                puts("PLAYER 1 WINS\n");  
                End = -1; 
    }
    if(TABLE[0][0] && TABLE[1][0] && TABLE[2][0] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

     if(TABLE[0][1] && TABLE[1][1] && TABLE[2][1] == P1_SIGN){   //seconda colonna
                puts("PLAYER 1 WINS\n");  
                End = -1;  
    }
    if(TABLE[0][1] && TABLE[1][1] && TABLE[2][1] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

     if(TABLE[0][2] && TABLE[1][2] && TABLE[2][2] == P1_SIGN){   //terza colonna
                puts("PLAYER 1 WINS\n"); 
                End = -1;
    }
    if(TABLE[0][2] && TABLE[1][2] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }


    if(TABLE[0][0] && TABLE[1][1] && TABLE[2][2] == P1_SIGN){    //diagonale 1 
                puts("PLAYER 1 WINS\n");
                End = -1;
    }

    if(TABLE[0][0] && TABLE[1][1] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }

    if(TABLE[0][2] && TABLE[1][1] && TABLE[2][0] == P1_SIGN){    //diagonale 2
                puts("PLAYER 1 WINS\n");
                End = -1;
    }

    if(TABLE[0][2] && TABLE[1][1] && TABLE[2][0] == P2_SIGN){
                puts("PLAYER 2 WINS\n");
                End = -1;
    }
    
        for(size_t i = 0; i < 3; i++){
            for(size_t j = 0; j < 3; j++){
                if(TABLE[i][j] == 'X' || TABLE[i][j] == 'O'){
                       Counter_Obj++;
                }   
               
            }
        }
        
        if (Counter_Obj == 9){
            puts("DRAW!");
            End = -2;
        }

return End;  
}

我什至尝试使用指针。变量 End 是

int End = 0;

标签: cpointerswhile-looptic-tac-toe

解决方案


在您的代码中,您应该将 if 条件更改为:
if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN)因为
if((TABLE[0][0] == P1_SIGN) && (TABLE[0][1] == P1_SIGN) && (TABLE[0][2] == P1_SIGN))

if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN)评估为
(TABLE[0][0] != 0) && (TABLE[0][1] != 0) && (TABLE[0][2] == P1_SIGN)


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