首页 > 解决方案 > 最新版本的火焰是否支持零安全?

问题描述

我对火焰游戏引擎很陌生,但是每当我尝试运行我的程序时,它总是说

错误:无法以可靠的 null 安全性运行,因为以下依赖项不支持 null 安全性:

我只是想知道我是否没有使用最新版本的火焰,或者我是否需要暂时禁用空安全?这是我的 pubspec.yaml 文件当前的样子。

name: first_game
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.12.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  shared_preferences: ^2.0.5
  flame: ^0.29.4


dev_dependencies:
  flutter_test:
    sdk: flutter

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
     - assets/images/terrythemale.png
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

标签: flutterdartgame-engineflamepubspec

解决方案


这是当前的稳定版本,我们的最新版本是1.0.0-rc10并且我们确实支持空安全(这也是我们所有文档的版本)。

但是请注意, pub 计数rc10小于rc9,因此您必须跳过^pubspec 文件中的 并具体依赖rc10如下:

dependencies:
  ...
  flame: 1.0.0-rc10

我们很可能会在今天晚些时候发布不会有这个问题的 rc11。

编辑:rc11现已发布,所以现在您可以^再次使用:

dependencies:
  ...
  flame: "^1.0.0-releasecandidate.11"

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