首页 > 解决方案 > 为什么这个图像没有正确导入pygame

问题描述

import pygame import os pygame.init()

WIDTH,HEIGHT = 1200,700 YELLOW = (255,255,0)

ROCK = pygame.image.load(os.path.join("Assets","ROCK.png")) ROCK = pygame.transform.scale(ROCK,(100,100))

WIN = pygame.display.set_mode((WIDTH,HEIGHT)) pygame.display.set_caption("Rock,Paper,Scissors")

FPS = 60

def drawWindow():
    WIN.fill(YELLOW)
    WIN.blit(ROCK,(100,100))
    pygame.display.update()



def main():
    clock = pygame.time.Clock()
    run = True
    while run == True:
        clock.tick(FPS)
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                run = False
        
        drawWindow()
    pygame.quit()
     if __name__ == "__main__":
    main()

当我运行它时,我得到错误,FileNotFoundError:没有这样的文件或目录,当文件肯定存在时。我哪里出错了?

标签: pythonpygame

解决方案


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