首页 > 解决方案 > 我无法运行颤振构建 ios

问题描述

我正在对这个应用程序进行维护,并且不得不在应用程序商店上发布它,经过多次错误我终于得到了它。事实证明,我上传了一个有错误的版本,我需要回滚到正常工作的版本。我已经调整了 git 以使用正常的版本,但我无法在 ios 上构建或运行它。

我已经运行了'flutter clean'、rm -rf 'ios/Pods'、'pod install' 和许多其他命令,但没有任何效果。

运行“flutter build ios”时出错

Xcode's output:
↳
    Command CompileSwift failed with a nonzero exit code
    Undefined symbols for architecture arm64:
      "_OBJC_CLASS_$_FlutterMethodChannel", referenced from:
          objc-class-ref in FLTSharedPreferencesPlugin.o
      "_FlutterMethodNotImplemented", referenced from:
          ___52+[FLTSharedPreferencesPlugin registerWithRegistrar:]_block_invoke
          in FLTSharedPreferencesPlugin.o
    ld: symbol(s) not found for architecture arm64
    clang: error: linker command failed with exit code 1 (use -v to see
    invocation)
    note: Using new build system
    note: Building targets in parallel
    note: Planning build
    note: Analyzing workspace
    note: Constructing build description
    note: Build preparation complete

我的播客文件

# Uncomment this line to define a global platform for your project
platform :ios, '11.0'

# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'

project 'Runner', {
  'Debug' => :debug,
  'Profile' => :release,
  'Release' => :release,
}

def flutter_root
  generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
  unless File.exist?(generated_xcode_build_settings_path)
    raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
  end

  File.foreach(generated_xcode_build_settings_path) do |line|
    matches = line.match(/FLUTTER_ROOT\=(.*)/)
    return matches[1].strip if matches
  end
  raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end

require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)

flutter_ios_podfile_setup

target 'Runner' do
  # Comment the next line if you don't want to use dynamic frameworks
  use_frameworks!

  # Pods for Runner
  flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end

post_install do |installer|
  installer.pods_project.targets.each do |target|
    flutter_additional_ios_build_settings(target)
    target.build_configurations.each do |config|
      config.build_settings.delete 'IPHONEOS_DEPLOYMENT_TARGET'
    end
  end
end

我的颤振医生

[✓] Flutter (Channel stable, 1.22.5, on macOS 11.2.1 20D74 darwin-x64, locale
    pt-BR)
    • Flutter version 1.22.5 at /Users/rodrigoalexandrino/Developer/flutter
    • Framework revision 7891006299 (7 months ago), 2020-12-10 11:54:40 -0800
    • Engine revision ae90085a84
    • Dart version 2.10.4

 
[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
    • Android SDK at /Users/rodrigoalexandrino/Library/Android/sdk
    • Platform android-30, build-tools 30.0.3
    • Java binary at: /Applications/Android
      Studio.app/Contents/jre/jdk/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6915495)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 12.5)
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Xcode 12.5, Build version 12E262
    • CocoaPods version 1.10.1

[✓] Android Studio (version 4.1)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin installed
    • Dart plugin version 201.9335
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6915495)

[✓] VS Code (version 1.57.1)
    • VS Code at /Applications/Visual Studio Code.app/Contents
    • Flutter extension version 3.23.0

[✓] Connected device (1 available)
    • iPhone de Karine (mobile) • bf3d3c5b7cf200289d16bae7bed8ef98ddd32a24 • ios
      • iOS 14.6

• No issues found!

标签: iosxcodeflutterbuild

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