首页 > 解决方案 > 如何避免 UWP TCP 客户端的延迟?

问题描述

我正在尝试在 python 服务器(第一台 PC)和 UWP 客户端应用程序(第二台 PC)之间创建 TCP 客户端/服务器程序。我想模拟一个快速的 python 服务器,它每 10 毫秒发送一条消息,以及一个速度较慢的 UWP 应用程序,它的更新功能必须显示每 40 毫秒收到的最后一条消息。

为此,在 UWP 端,我创建了一个任务,它读取 python 发送的消息,将其保存在变量 ( this.message) 中并打印它。该Update函数读取此变量并每 40 毫秒打印一次(每次打印后等待 40 毫秒)。

客户端/服务器交换工作,但我得到一个奇怪的行为。该Update函数有时会“阻塞”相同的值,请参见输出:

...
[Task] Message = 1105, Ts = 1626767660488
[Task] Message = 1106, Ts = 1626767660495
[Task] Message = 1107, Ts = 1626767660502
[Task] Message = 1108, Ts = 1626767660508
[Task] Message = 1109, Ts = 1626767660512
[Task] Message = 1110, Ts = 1626767660516
[Task] Message = 1111, Ts = 1626767660519
[Task] Message = 1112, Ts = 1626767660523
[Task] Message = 1113, Ts = 1626767660527
[Task] Message = 1114, Ts = 1626767660530
[Task] Message = 1115, Ts = 1626767660534
[Task] Message = 1116, Ts = 1626767660537
[Task] Message = 1117, Ts = 1626767660541
[Update] Message = 1107
[Task] Message = 1118, Ts = 1626767660546
[Task] Message = 1119, Ts = 1626767660551
[Task] Message = 1120, Ts = 1626767660554
[Task] Message = 1121, Ts = 1626767660558
[Task] Message = 1122, Ts = 1626767660562
[Update] Message = 1122
[Update] Message = 1122
[Task] Message = 1123, Ts = 1626767660693
[Task] Message = 1124, Ts = 1626767660697
[Task] Message = 1125, Ts = 1626767660701
[Task] Message = 1126, Ts = 1626767660705
[Task] Message = 1127, Ts = 1626767660708
[Task] Message = 1128, Ts = 1626767660712
[Task] Message = 1129, Ts = 1626767660716
[Task] Message = 1130, Ts = 1626767660720
[Task] Message = 1131, Ts = 1626767660724
[Task] Message = 1132, Ts = 1626767660727
[Task] Message = 1133, Ts = 1626767660731
[Task] Message = 1134, Ts = 1626767660735
[Task] Message = 1135, Ts = 1626767660739
[Task] Message = 1136, Ts = 1626767660742
[Task] Message = 1137, Ts = 1626767660746
[Update] Message = 1124
[Task] Message = 1138, Ts = 1626767660757
[Task] Message = 1139, Ts = 1626767660760
[Task] Message = 1140, Ts = 1626767660764
[Task] Message = 1141, Ts = 1626767660768
[Task] Message = 1142, Ts = 1626767660772
[Task] Message = 1143, Ts = 1626767660775
[Update] Message = 1143
[Task] Message = 1144, Ts = 1626767660834
[Task] Message = 1145, Ts = 1626767660841
[Task] Message = 1146, Ts = 1626767660848
[Task] Message = 1147, Ts = 1626767660856
[Task] Message = 1148, Ts = 1626767660862
[Task] Message = 1149, Ts = 1626767660869
[Task] Message = 1150, Ts = 1626767660875
...

蟒蛇方面:

sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.bind(('', 4444))
print("[SERVER TCP] Waiting connection ...")
sock.listen(1)
client_socket, address = sock.accept()
data = client_socket.recv(1024)
print(data)
print("[SERVER TCP] Connection done")

x = 0
while True:
   x = x + 1
   msg = f"{x}\n"
   client_socket.send(msg.encode())
   sys.stdout.write(msg)
   time.sleep(0.01)

UWP 应用端 (MainPage.xaml.cs):

using System;
using System.IO;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;

using System.Threading.Tasks;
using System.Diagnostics;

namespace ClientUWP
{
    /// <summary>
    /// An empty page that can be used on its own or navigated to within a Frame.
    /// </summary>
    public sealed partial class MainPage : Page
    {
        volatile String message;
        Task T;

        public MainPage()
        {
            this.InitializeComponent();
        }

        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
            this.StartClient();
            this.Update();
        }

        private async void StartClient()
        {
            try
            {
                var streamSocket = new Windows.Networking.Sockets.StreamSocket();
                var hostName = new Windows.Networking.HostName("192.168.1.50");
                string PortNumber = "4444";
                string request = "Hello, World!";

                await streamSocket.ConnectAsync(hostName, PortNumber);

                using (Stream outputStream = streamSocket.OutputStream.AsStreamForWrite())
                {
                    using (var streamWriter = new StreamWriter(outputStream))
                    {
                        await streamWriter.WriteLineAsync(request);
                        await streamWriter.FlushAsync();
                    }
                }

                T = Task.Run(() =>
                {
                    using (Stream inputStream = streamSocket.InputStream.AsStreamForRead())
                    {
                        using (StreamReader streamReader = new StreamReader(inputStream))
                        {
                            while (true)
                            {
                                this.message = streamReader.ReadLine();
                                Debug.WriteLine("[Task] Message = : " + this.message);
                            }
                        }
                    }
                });

            }
            catch (Exception ex)
            {
                Windows.Networking.Sockets.SocketErrorStatus webErrorStatus = Windows.Networking.Sockets.SocketError.GetStatus(ex.GetBaseException().HResult);
                Debug.WriteLine(webErrorStatus.ToString());
            }
        }

        private async void Update()
        {
            while (true)
            {
                Debug.WriteLine("[Update] Message = " + this.message);
                await Task.Delay(40);
            }
            T.Wait();
        }
    }
}

知道如何解决这个问题吗?谢谢!

更新帖子:

当我在 中打印时间戳时Task,它似乎Task冻结到Update函数结束。

标签: pythonc#multithreadingsocketsuwp

解决方案


您的数据本质上是随机输出。影响输出的原因有很多,例如网络延迟、CPU 使用率。比如你的网络延迟是160ms,在这160ms期间,你的客户端收不到消息,但是你的更新方法继续,导致连续出现4条更新消息。

因此,我建议您不要将这两个任务分开,您可以在一个任务中完成这些任务。您可以计算消息编号,而不是Task.Delay(40)用来确定何时打印更新消息,换句话说,您可以每 40 条消息打印一条更新消息


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