google-maps - GoogleMap 的 onCameraIdle 在 SingleChildScrollView 中停止触发
问题描述
我有一个设计,其中 SingleChildScrollView 在屏幕上的前 50% 处有一个 GoogleMap,在较低的 50% 处有一个项目列表。用户可以向上滚动整个视图以查看所有列表。但是,有时如果用户滚动页面,地图会停止触发 onCameraIdle,并且它不会再次开始触发它。
onCameraMove 和 onTap 工作得很好。只是 onCameraIdle 不会触发。
SingleChildScrollView(
child: Column(
children: <Widget>[
Stack(
children: <Widget>[
Container(
height: screenSize.height / 2,
child: GoogleMap(
key: Key("GMap"),
mapType: MapType.normal,
markers: Set<Marker>.of(markers.values),
gestureRecognizers: Set()
..add(Factory<PanGestureRecognizer>(
() => PanGestureRecognizer()))
..add(
Factory<VerticalDragGestureRecognizer>(
() => VerticalDragGestureRecognizer()),
)
..add(
Factory<HorizontalDragGestureRecognizer>(
() => HorizontalDragGestureRecognizer()),
)
..add(
Factory<ScaleGestureRecognizer>(
() => ScaleGestureRecognizer()),
),
initialCameraPosition: CameraPosition(
target: LatLng(14.551620, 121.053329), zoom: 14.5),
onMapCreated: (GoogleMapController controller) {
if (!_controller.isCompleted) {
_controller.complete(controller);
_lastCameraPosition = CameraPosition(
target: LatLng(14.551620, 121.053329), zoom: 14.5);
}
},
myLocationEnabled: true,
myLocationButtonEnabled: true,
onCameraIdle: () {
print("547: onCameraIdle");
_fetchOffers();
},
onCameraMove: (value) {
print("552: onCameraMove");
_lastCameraPosition = value;
},
onTap: (value) {
// Load items for current view if deselecting a marker
print('556: Tapped outside');
},
),
),
Positioned(
top: 50,
right: 20,
child: Container(
height: 30,
decoration: BoxDecoration(
border: Border.all(
color: _userBalance > 0
? globals.themeColor4
: globals.themeColor2,
width: 2),
boxShadow: [
BoxShadow(
blurRadius: 10.0,
color: Colors.black.withOpacity(.5),
offset: Offset(3.0, 4.0),
),
],
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(10.0))),
child: Center(
child: Padding(
padding: EdgeInsets.fromLTRB(10, 5, 10, 5),
child: Text(
"Balance: \u{20B1} ${_userBalance.toStringAsFixed(0)}",
style: TextStyle(
color: Colors.black,
fontSize: 14,
),
),
),
),
),
),
],
),
AnimatedContainer(
color: Colors.white,
// Use the properties stored in the State class.
width: double.infinity,
height: _loaderHeight,
// Define how long the animation should take.
duration: Duration(seconds: 1),
// Provide an optional curve to make the animation feel smoother.
curve: Curves.fastOutSlowIn,
child: Center(
child: Text(
"Loading, please wait",
style: TextStyle(color: Colors.grey),
),
),
),
Container(
color: Colors.white,
child: _offers == null
? Container(
child: Padding(
padding: EdgeInsets.all(30),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Icon(MdiIcons.foodAppleOutline,
size: 60, color: globals.themeColor4),
Padding(padding: EdgeInsets.only(right: 20)),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text("Fetching offers",
style: TextStyle(
color: globals.themeColor4,
fontWeight: FontWeight.bold)),
Padding(padding: EdgeInsets.only(top: 5)),
Text(
"We are fetching offers for you, please hold on...",
style: TextStyle(color: Colors.grey)),
],
),
),
],
),
),
)
: Column(children: _offers),
),
],
),
),
有没有人遇到过这种情况并有解决方案?
解决方案
我复制了您的示例的简单版本,但无法重现onCameraIdle
未触发的问题。
现在,根据我的示例,您可能会误解为某些行为不起作用,但实际上是滚动视图的行为接管了(因为这都在滚动视图中):
- 有时地图上的向下手势会拉动滚动视图而不是地图。
- 向上的手势将滚动滚动视图,而不是与地图交互。
但是,如果没有其他代码的更多细节,或者没有可以轻松重现您的问题的mcve,很难说出真正发生了什么。
但是,正如Patrick Kelly 所提到的,缺少KeepAlive也可能最终导致您的地图小部件被临时处置。这就是为什么建议使用 ListView 的原因,因为它内置了此功能。
另一方面,您也可以实现AutomaticKeepAliveClientMixin以获得类似的效果,如https://stackoverflow.com/a/51738269/6668797所示(但要注意小部件处置的警告)。
无论如何,这是我的样本,我必须对你的样本做出有根据的猜测_fetchOffers()
:
class _MyHomePageState extends State<MyHomePage> {
// testing
int fetchCount = 0;
List<Widget> _offers;
_fetchOffers() {
fetchCount++;
// simulate varying data
var rng = new Random();
int start = rng.nextInt(10);
int end = start + 3 + rng.nextInt(30);
// build sample list
List<Widget> list = new List();
for (int i = start; i < end; i++) {
list.add(Text('offer$i', style: new TextStyle(fontSize: 30.0)));
}
// assuming you are using setState()
setState(() {
_offers = list;
});
}
// from google maps sample
Completer<GoogleMapController> _controller = Completer();
static final CameraPosition _kGooglePlex = CameraPosition(
target: LatLng(37.42796133580664, -122.085749655962),
zoom: 14.4746,
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.title)),
body: SingleChildScrollView(
child: Column(
children: <Widget>[
Stack(
children: <Widget>[
Container(
height: MediaQuery.of(context).size.height / 2,
child: GoogleMap(
mapType: MapType.normal,
initialCameraPosition: _kGooglePlex,
gestureRecognizers: Set()
..add(Factory<PanGestureRecognizer>(() => PanGestureRecognizer()))
..add(Factory<VerticalDragGestureRecognizer>(() => VerticalDragGestureRecognizer()))
..add(Factory<HorizontalDragGestureRecognizer>(() => HorizontalDragGestureRecognizer()))
..add(Factory<ScaleGestureRecognizer>(() => ScaleGestureRecognizer())),
onMapCreated: (GoogleMapController controller) {
_controller.complete(controller);
},
onCameraIdle: () {
_fetchOffers();
},
),
),
]
),
Container(
child: _offers == null
? Container(child: Text("Fetching offers"))
: Column(children: _offers)
),
],
),
),
floatingActionButton: FloatingActionButton(
// for logging _fetchOffers activity
child: Text(fetchCount.toString())
),
);
}
}
onCameraIdle
每次都为我触发,我可以通过不断变化的报价数据以及 fetchCount 日志直观地确认它。