objective-c - 如何将回调对象从 Wwift 传递到 Objective C 类并用作回调?
问题描述
我正在尝试使用 Objective C 中的回调来回调到 Swift 类。我的实现有效,但是我试图将“self.callback(val)”回调移动到我的 AudioCallback 函数。我怎样才能做到这一点?
我尝试在我的目标 c 类中创建一个全局变量,但不确定要使用什么类型,或者这是否是最佳实践。关于如何完成此任务的任何想法?
这是我的标题:
#import <Foundation/Foundation.h>
@interface Listener : NSObject
-(id)init;
- (void) startListner;
@property (nonatomic, copy) void(^callback)(Float32);
@end
这是我的目标c实现
#pragma mark MAIN CALLBACK
static void AudioCallback( Float32 * buffer, UInt32 frameSize, void * userData )
{
//take only data from 1 channel
Float32 zero = 0.0;
vDSP_vsadd(buffer, 2, &zero, buffer, 1, frameSize*NUMCHANNELS);
if (accumulateFrames(buffer, frameSize)==YES) { //if full
//windowing the time domain data before FFT (using Blackman Window)
if (windowBuffer==NULL) { windowBuffer = (Float32*) malloc(sizeof(Float32)*windowLength); }
vDSP_blkman_window(windowBuffer, windowLength, 0);
vDSP_vmul(dataAccumulator, 1, windowBuffer, 1, dataAccumulator, 1, accumulatorDataLenght);
//=========================================
Float32 maxHZValue = 0;
Float32 maxHZ = strongestFrequencyHZ(dataAccumulator, fftConverter, accumulatorDataLenght, &maxHZValue);
NSLog(@" max HZ = %0.3f ", maxHZ);
dispatch_async(dispatch_get_main_queue(), ^{ //update UI only on main thread
//labelToUpdate.text = [NSString stringWithFormat:@"%0.3f HZ",maxHZ];
//printf("{}", [NSString stringWithFormat:@"%0.3f HZ",maxHZ]);
NSLog(@"Value of hello = %@", [NSString stringWithFormat:@"%0.3f HZ",maxHZ]);
// call here
self.callback(maxHz);
});
emptyAccumulator(); //empty the accumulator when finished
}
memset(buffer, 0, sizeof(Float32)*frameSize*NUMCHANNELS);
}
@implementation Listener
-(id)init { return self; }
- (void) startListner{
NSLog(@"SomeMethod Ran");
//labelToUpdate = HZValueLabel;
//initialize stuff
fftConverter = FFTHelperCreate(accumulatorDataLenght);
initializeAccumulator();
bool result = false;
result = MoAudio::init( SAMPLE_RATE, FRAMESIZE, NUMCHANNELS, false);
if (!result) { NSLog(@" MoAudio init ERROR"); }
result = MoAudio::start( AudioCallback, NULL);
if (!result) { NSLog(@" MoAudio start ERROR"); }
self.callback(0.2)
}
@end
解决方案
答案是移动@implementation Listener
到我班级的顶部,然后设置一个指向我的调用班级的指针:
...
@implementation Listener
Listener *mListener;
...
而在init方法中,将监听器指针指向self:
...
-(id)init {
mListener = self;
return self;
}
...
最后,我可以使用 Listener 指针通过以下方式调用回调:
mListener.Callback(maxHZ);
希望这可以帮助任何像我一样困惑的人。