首页 > 解决方案 > 如何将数据添加到 Golang 中的地图地图?

问题描述

我正在学习使用地图的地图。在以下示例中,存在三个嵌套映射。

package main

import (
    "fmt"
)

func main() {

    var data = map[string]map[string]map[string]string{}

    data["Date_1"] = map[string]map[string]string{}
    data["Date_1"] = make(map[string]map[string]string, 1)
    data["Date_1"] = make(map[string]map[string]string, 0)

    data["Date_1"]["Sistem_A"] = map[string]string{}
    data["Date_1"]["Sistem_A"] = make(map[string]string, 0)
    data["Date_1"]["Sistem_A"] = make(map[string]string, 0)

    data["Date_1"]["Sistem_A"]["command_1"] = "white"
    data["Date_1"]["Sistem_A"]["command_2"] = "blue"
    data["Date_1"]["Sistem_A"]["command_3"] = "red"

    fmt.Println("data: ", data)
}

输出

data:  map[Date_1:map[Sistem_A:map[command_1:white command_2:blue command_3:red]]]

问题是,如果我想一步添加值,我会感到恐慌:赋值给 nil 映射中的条目。

package main

import (
    "fmt"
)

func main() {

    var data = map[string]map[string]map[string]string{}

    data["Date_1"] = map[string]map[string]string{}
    data["Date_1"] = make(map[string]map[string]string, 0)
    data["Date_1"] = make(map[string]map[string]string, 0)

    data["Date_1"]["Sistem_A"] = map[string]string{}
    data["Date_1"]["Sistem_A"] = make(map[string]string, 0)
    data["Date_1"]["Sistem_A"] = make(map[string]string, 0)

    data["Date_1"]["Sistem_A"]["command_1"] = "white"
    data["Date_1"]["Sistem_A"]["command_2"] = "blue"
    data["Date_1"]["Sistem_A"]["command_3"] = "red"

    data["Date_2"]["Sistem_A"]["command_5"] = "violet"

    fmt.Println("data: ", data)
}

输出

panic: assignment to entry in nil map

在这一点上,指导信息很少。你可以帮帮我吗?

谢谢你。

标签: gomaps

解决方案


是这里:

    data["Date_2"]["Sistem_A"]["command_5"] = "violet"

该表达式data["Date_2"]将返回一个 nil-map。它永远不会被初始化,所以寻找索引["Sistem_A"]恐慌。首先初始化地图:

    data["Date_2"] = make(map[string]map[string]string)
    data["Date_2"]["Sistem_A"] = make(map[string]string)
    data["Date_2"]["Sistem_A"]["command_5"] = "violet"

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